spritekit-water-node
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🌊 Custom SpriteKit node that allows to simulate 2D water with respect to physics. The app demonstrates Flocking behaviour using GameplayKit, key-frame animation and custom fragment shader chaining (G...
spritekit-water-node 
Last Update: 04/July/2021.
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✍️ About
Custom SpriteKit node that allows to simulate 2D water with respect to physics 🌊 The app demonstrates Flocking behaviour using GameplayKit, key-frame animation and custom fragment shader chaining (GLSL) 🤯. Feel free to play around and hopefully get some inspiration!
⚠️ Caution
- Please note that you have to be very careful if you are going to use the repo in commercial projects - do not use graphics assets. The assets were taken from Kenny and icons8.com and are free to use. However I strongly recommend to double check it.
- The code is not perfect - there are
magicnumbers such aszPositionof nodes and several pieces can be better organized.
📺 Demo
Please wait while the .gif file is loading...
👨💻 Author
🔖 Licence
The project is availabe under MIT licence.