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Memory leak

Open eleev opened this issue 7 years ago • 1 comments

There is a memory leak when opening and closing (finishing) levels. The leak has something related to unreleased SpriteKit scene (GameScene) resources. There are relationships between PhysicsContactController, Worm & GameScene classes that may have a retain cycle.

eleev avatar Dec 14 '18 17:12 eleev

Also it's worth pointing out that the bug only occurs on iOS target. Everything work fine on macOS.

eleev avatar Dec 27 '18 07:12 eleev