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simpleglfw not using core profile 3.2 as claimed in comment
OpenGL Version GLSL Version
2.0 1.10
2.1 1.20
3.0 1.30
3.1 1.40
3.2 1.50
3.3+ 3.30
The shader only actually needs very minor changes to work as a core profile 3.2 shader (1.50) and therefore work when opening a 3.2 context instead of 3.3
If you can send me the changes, I can add it as a comment. Thanks.
sent to info at electronut dot in