Giuseppe Barbieri

Results 86 issues of Giuseppe Barbieri

[Bug 1287](https://jogamp.org/bugzilla/show_bug.cgi?id=1287) `gl4.glNamedBufferStorage(bufferName[Buffer.ELEMENT], elementSize, elementBuffer, 0);` fires ``` Caused by: java.lang.InternalError: Immutable glNamedBufferStorage not supported yet at jogamp.opengl.GLBufferObjectTracker.createBufferStorage(GLBufferObjectTracker.java:219) at jogamp.opengl.gl4.GL4bcImpl.glNamedBufferStorage(GL4bcImpl.java:40826) at tests.gl_450.Gl_450_direct_state_access.initBuffer(Gl_450_direct_state_access.java:220) ``` and Bug [1288](https://jogamp.org/bugzilla/show_bug.cgi?id=1288)

vertexData also /**/ windowSize multiplications

https://github.com/Groovounet/ogl-samples-deprecated/compare/master...g-truc:master https://github.com/Groovounet/ogl-samples-deprecated/commit/c17112ec25b71db8e348ec9a8e5148d840443ac2#diff-984fa0d3207fa3e4b3a5abd24cc010a6

Check array buffers size ( why \* 2)

Probably solved using a squized class from the JME3 [deallocation one](https://github.com/jMonkeyEngine/jmonkeyengine/blob/master/jme3-core/src/main/java/com/jme3/util/BufferUtils.java) Just leaving this issue open for possible future changing

C and Java fails. ``` Shader status invalid: 0(20) : error C5229: Argument 1 for interpolateAtSample must have no component selection OpenGL Error(GL_INVALID_OPERATION): initProgram ``` Same for `interpolateAtOffset` probabily nvidia...