Av1 flickering and green
System Archlinux: (Nvidia RTX 3070)
Packages:
- nvidia-dkms 570.86.16-2
- cuda 12.8.0-1
- linux 6.13.1.arch1-1
- libva-nvidia-driver-git 0.0.13.r17.gc519e97-1
To reproduce:
- Open this video on firefox. https://ftp.belnet.be/mirror/FOSDEM/video/2025/k3401/fosdem-2025-4694-scaling-to-12k-live-streams.av1.webm
- Green flickering
Video info (ffprobe):
Duration: 00:36:13.76, start: -0.007000, bitrate: 391 kb/s
Stream #0:0: Video: av1 (libdav1d) (Main), yuv420p(tv, progressive), 2560x1440, SAR 1:1 DAR 16:9, 30 fps, 30 tbr, 1k tbn
Metadata:
ENCODER : Lavc59.37.100 libsvtav1
DURATION : 00:36:13.740000000
Stream #0:1: Audio: opus, 48000 Hz, mono, fltp
Metadata:
ENCODER : Lavc59.37.100 libopus
DURATION : 00:36:13.757000000
AV1 issue are difficult for me to debug as my 1060 doesn't support it. Can you post the output of firefox with NVD_LOG=1 set?
Of course
Firefox Log
~ $ NVD_LOG=1 firefox https://ftp.belnet.be/mirror/FOSDEM/video/2025/k3401/fosdem-2025-4694-scaling-to-12k-live-streams.av1.webm
139337.647662137 [1121658-1121692] ../src/vabackend.c:2239 __vaDriverInit_1_0 Initialising NVIDIA VA-API Driver
139337.647670507 [1121658-1121692] ../src/vabackend.c:2247 __vaDriverInit_1_0 Got DRM FD: 1 23
139337.647676962 [1121658-1121692] ../src/vabackend.c:2259 __vaDriverInit_1_0 Now have 0 (20 max) instances
139337.647679836 [1121658-1121692] ../src/vabackend.c:2286 __vaDriverInit_1_0 Selecting Direct backend
139337.655333184 [1121658-1121692] ../src/direct/nv-driver.c: 292 init_nvdriver Initing nvdriver...
139337.655354427 [1121658-1121692] ../src/direct/nv-driver.c: 310 init_nvdriver NVIDIA kernel driver version: 570.86.16, major version: 570, minor version: 86
139337.655358118 [1121658-1121692] ../src/direct/nv-driver.c: 317 init_nvdriver Got dev info: 100 1 2 6
139337.702027395 [1121658-1121692] ../src/vabackend.c:1495 nvQueryImageFormats In nvQueryImageFormats
139337.732194220 [1121658-1121692] ../src/vabackend.c: 682 nvCreateConfig got profile: 6 with 0 attributes
139337.732204912 [1121658-1121692] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 4 (8) (nil) 0
139337.732207067 [1121658-1121692] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 4 (8) 0x7f45c11c14c0 8
139337.733657950 [1121658-1121692] ../src/vabackend.c:1918 nvQuerySurfaceAttributes Returning constraints: width: 48 - 4096, height: 16 - 4096
139337.733670912 [1121658-1121692] ../src/vabackend.c: 682 nvCreateConfig got profile: 7 with 0 attributes
139337.733673589 [1121658-1121692] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 4 (8) (nil) 0
139337.733675027 [1121658-1121692] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 4 (8) 0x7f45c11c1d00 8
139337.735135943 [1121658-1121692] ../src/vabackend.c:1918 nvQuerySurfaceAttributes Returning constraints: width: 48 - 4096, height: 16 - 4096
139337.735143147 [1121658-1121692] ../src/vabackend.c: 682 nvCreateConfig got profile: 13 with 0 attributes
139337.735145713 [1121658-1121692] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 4 (8) (nil) 0
139337.735147121 [1121658-1121692] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 4 (8) 0x7f45c11c14c0 8
139337.736463577 [1121658-1121692] ../src/vabackend.c:1918 nvQuerySurfaceAttributes Returning constraints: width: 48 - 4096, height: 16 - 4096
139337.736470295 [1121658-1121692] ../src/vabackend.c: 682 nvCreateConfig got profile: 14 with 0 attributes
139337.736472605 [1121658-1121692] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 9 (8) (nil) 0
139337.736474032 [1121658-1121692] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 9 (8) 0x7f45c11c1700 8
139337.737931428 [1121658-1121692] ../src/vabackend.c:1918 nvQuerySurfaceAttributes Returning constraints: width: 48 - 4096, height: 16 - 4096
139337.737938542 [1121658-1121692] ../src/vabackend.c: 682 nvCreateConfig got profile: 19 with 0 attributes
139337.737940815 [1121658-1121692] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 10 (8) (nil) 0
139337.737942221 [1121658-1121692] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 10 (8) 0x7f45c11c14c0 8
139337.739269363 [1121658-1121692] ../src/vabackend.c:1918 nvQuerySurfaceAttributes Returning constraints: width: 128 - 8192, height: 128 - 8192
139337.739276414 [1121658-1121692] ../src/vabackend.c: 682 nvCreateConfig got profile: 32 with 0 attributes
139337.739278220 [1121658-1121692] ../src/vabackend.c: 745 nvCreateConfig Unable to determine surface type for VP9/AV1 codec due to no RTFormat specified.
139337.739280403 [1121658-1121692] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 11 (8) (nil) 0
139337.739281868 [1121658-1121692] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 11 (8) 0x7f45c11c1f40 8
139337.740600250 [1121658-1121692] ../src/vabackend.c:1918 nvQuerySurfaceAttributes Returning constraints: width: 128 - 8192, height: 128 - 8192
139337.740606945 [1121658-1121692] ../src/vabackend.c: 682 nvCreateConfig got profile: 21 with 0 attributes
139337.740609219 [1121658-1121692] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 10 (10) (nil) 0
139337.740610675 [1121658-1121692] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 10 (10) 0x7f45c11c1700 8
139337.741932546 [1121658-1121692] ../src/vabackend.c:1918 nvQuerySurfaceAttributes Returning constraints: width: 128 - 8192, height: 128 - 8192
139337.761953878 [1121658-1122131] ../src/vabackend.c: 682 nvCreateConfig got profile: 32 with 0 attributes
139337.761961998 [1121658-1122131] ../src/vabackend.c: 745 nvCreateConfig Unable to determine surface type for VP9/AV1 codec due to no RTFormat specified.
139337.761966099 [1121658-1122131] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 11 (8) (nil) 0
139337.761967890 [1121658-1122131] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 11 (8) 0x7f45c11c1640 8
139337.762873657 [1121658-1122131] ../src/vabackend.c:1918 nvQuerySurfaceAttributes Returning constraints: width: 128 - 8192, height: 128 - 8192
139337.762881030 [1121658-1122131] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 11 (8) (nil) 32581
139337.762883369 [1121658-1122131] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 11 (8) 0x7f45c11c1b80 8
139337.763786375 [1121658-1122131] ../src/vabackend.c:1918 nvQuerySurfaceAttributes Returning constraints: width: 128 - 8192, height: 128 - 8192
139337.763797102 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597bf42e0)
139337.763800245 [1121658-1122131] ../src/vabackend.c:1589 nvDeriveImage In nvDeriveImage
139337.763802620 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597bf3660)
139337.763804846 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597bf3700)
139337.763807010 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597bf4c40)
139337.763808865 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597bf44c0)
139337.763810663 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597bf4560)
139337.763812621 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597bf4600)
139337.763814411 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597bf46a0)
139337.763816222 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597bf49c0)
139337.763818211 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597bf4740)
139337.763820022 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597bf47e0)
139337.763822916 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597bf4880)
139337.763825684 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597bf4920)
139337.763828159 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597bf4a60)
139337.763830577 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597bf4ec0)
139337.763832894 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597bf4b00)
139337.763835449 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597bf4ba0)
139337.763837715 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597bf4ce0)
139337.763840058 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597bf4d80)
139337.763842311 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597bf4e20)
139337.763844595 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597bf4f60)
139337.763847091 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597a42b60)
139337.763849361 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597a42c00)
139337.763851622 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597a42e80)
139337.763854212 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597a42700)
139337.763856478 [1121658-1122131] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x7f4597a42a20)
139337.782728719 [1121658-1122131] ../src/vabackend.c: 682 nvCreateConfig got profile: 32 with 0 attributes
139337.782735085 [1121658-1122131] ../src/vabackend.c: 745 nvCreateConfig Unable to determine surface type for VP9/AV1 codec due to no RTFormat specified.
139337.782739383 [1121658-1122131] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 11 (8) (nil) 0
139337.782741184 [1121658-1122131] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 11 (8) 0x7f45c11c1640 8
139337.783649260 [1121658-1122131] ../src/vabackend.c:1918 nvQuerySurfaceAttributes Returning constraints: width: 128 - 8192, height: 128 - 8192
139337.783655760 [1121658-1122131] ../src/vabackend.c:1043 nvCreateContext creating context with 26 render targets, 26 surfaces, at 1920x1080
139337.790528210 [1121658-1122134] ../src/vabackend.c: 412 resolveSurfaces [RT] Resolve thread for 0x7f45976e8000 started
139337.790615728 [1121658-1122131] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7f4597861940 1920x1080
139337.792156887 [1121658-1122134] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7f4597862cc0 1920x1080
139337.810080677 [1121658-1122134] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7f458a9fdfc0 1920x1080
139337.810127514 [1121658-1122131] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7f458a9fe090 1920x1080
139337.810704047 [1121658-1122134] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7f458a9fe230 1920x1080
139337.810995289 [1121658-1122131] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7f458a9fe570 1920x1080
139337.811095844 [1121658-1122134] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7f458a9fd050 1920x1080
139337.811560779 [1121658-1122131] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7f458a9fe7e0 1920x1080
139337.811574129 [1121658-1122134] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7f458a9fe4a0 1920x1080
139337.812091352 [1121658-1122134] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7f458a9fe640 1920x1080
139337.812403576 [1121658-1122134] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7f458a9fdae0 1920x1080
139337.883228416 [1121658-1122131] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7f458a9fd120 1920x1080
139337.918544316 [1121658-1122134] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7f458a9fd2c0 1920x1080
139337.959534917 [1121658-1122131] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7f458a9fd390 1920x1080
139337.983147624 [1121658-1122131] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7f458a9fd6d0 1920x1080
139338.017264406 [1121658-1122131] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7f458a9fd7a0 1920x1080
139338.051038154 [1121658-1122134] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7f458a9fed90 1920x1080
139338.051480478 [1121658-1122134] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7f458a9feb20 1920x1080
139338.282257466 [1121658-1122131] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7f458a9febf0 1920x1080
139338.319980561 [1121658-1122134] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7f458a9fecc0 1920x1080
139338.320350333 [1121658-1122134] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7f458a89b050 1920x1080
139338.320672331 [1121658-1122134] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7f458a89b460 1920x1080
139338.321118376 [1121658-1122134] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7f458a89b120 1920x1080
139338.415615379 [1121658-1122131] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7f458a89bef0 1920x1080
// closing firefox
139355.044818168 [1121658-1122132] ../src/vabackend.c:1161 nvDestroyContext Destroying context: 36
139355.044828892 [1121658-1122132] ../src/vabackend.c: 321 destroyContext Signaling resolve thread to exit
139355.044833390 [1121658-1122132] ../src/vabackend.c: 327 destroyContext Waiting for resolve thread to exit
139355.044838696 [1121658-1122134] ../src/vabackend.c: 466 resolveSurfaces [RT] Resolve thread for 0x7f45976e8000 exiting
139355.044865602 [1121658-1122132] ../src/vabackend.c: 329 destroyContext pthread_timedjoin_np finished with 0
I've also tested with mpv:
mpv Log
~ $ NVD_LOG=1 LIBVA_DRIVER_NAME=nvidia mpv --no-config -v --msg-color=no --msg-level=all=debug --hwdec=vaapi --gpu-debug --hwdec-codecs=all --vd-lavc-check-hw-profile=no fosdem-2025-4694-scaling-to-12k-live-streams.av1.webm
[cplayer] Command line options: '--no-config' '-v' '--msg-color=no' '--msg-level=all=debug' '--hwdec=vaapi' '--gpu-debug' '--hwdec-codecs=all' '--vd-lavc-check-hw-profile=no' 'fosdem-2025-4694-scaling-to-12k-live-streams.av1.webm'
[cplayer] mpv v0.39.0 Copyright © 2000-2024 mpv/MPlayer/mplayer2 projects
[cplayer] built on Nov 27 2024 18:31:26
[cplayer] libplacebo version: v7.349.0
[cplayer] FFmpeg version: n7.1
[cplayer] FFmpeg library versions:
[cplayer] libavcodec 61.19.100
[cplayer] libavdevice 61.3.100
[cplayer] libavfilter 10.4.100
[cplayer] libavformat 61.7.100
[cplayer] libavutil 59.39.100
[cplayer] libswresample 5.3.100
[cplayer] libswscale 8.3.100
[cplayer] Configuration: -Db_pie=true -Dpython.bytecompile=1 -Dlibmpv=true -Dgl-x11=enabled -Dcaca=disabled -Dcdda=enabled -Ddvbin=enabled -Ddvdnav=enabled -Dlibarchive=enabled -Dopenal=enabled -Dprefix=/usr -Dlibexecdir=lib -Dsbindir=bin -Dauto_features=auto -Dbuildtype=plain -Dwrap_mode=nodownload
[cplayer] List of enabled features: alsa build-date cdda cplugins cuda-hwaccel cuda-interop dmabuf-interop-gl dmabuf-wayland drm dvbin dvdnav egl egl-drm egl-wayland egl-x11 ffmpeg ffnvcodec gbm gl gl-x11 glibc-thread-name glob glob-posix gpl iconv jack javascript jpeg lcms2 libarchive libass libavdevice libbluray libdl libplacebo linux-fstatfs luajit memfd-create memrchr openal pipewire posix posix-shm ppoll pthread-condattr-setclock pulse rubberband rubberband-3 sixel uchardet vaapi vaapi-drm vaapi-wayland vaapi-x11 vapoursynth vdpau vdpau-gl-x11 vector vk-khr-display vt.h vulkan wayland wayland-protocols-1-32 x11 xv zimg zimg-st428 zlib
[global] home path: '' -> '-'
[global] user path: '~~home/' -> ''
[global] user path: '~~old_home/' -> ''
[cplayer] Setting option 'config' = 'no' (flags = 8)
[cplayer] Setting option 'v' = '' (flags = 8)
[cplayer] Setting option 'msg-color' = 'no' (flags = 8)
[cplayer] Setting option 'msg-level' = 'all=debug' (flags = 8)
[cplayer] Setting option 'hwdec' = 'vaapi' (flags = 8)
[cplayer] Setting option 'gpu-debug' = '' (flags = 8)
[cplayer] Setting option 'hwdec-codecs' = 'all' (flags = 8)
[cplayer] Setting option 'vd-lavc-check-hw-profile' = 'no' (flags = 8)
[osc] Loading lua script @osc.lua...
[ytdl_hook] Loading lua script @ytdl_hook.lua...
[stats] Loading lua script @stats.lua...
[console] Loading lua script @console.lua...
[osc] loading mp.defaults
[auto_profiles] Loading lua script @auto_profiles.lua...
[ytdl_hook] loading mp.defaults
[select] Loading lua script @select.lua...
[stats] loading mp.defaults
[console] loading mp.defaults
[auto_profiles] loading mp.defaults
[cplayer] Waiting for scripts...
[select] loading mp.defaults
[osc] loading @osc.lua
[ytdl_hook] loading @ytdl_hook.lua
[stats] loading @stats.lua
[console] loading @console.lua
[auto_profiles] loading @auto_profiles.lua
[select] loading @select.lua
[cplayer] Run command: define-section, flags=64, args=[name="input_select", contents="", flags="default"]
[cplayer] Run command: enable-section, flags=64, args=[name="input_select", flags="allow-hide-cursor+allow-vo-dragging"]
[cplayer] Run command: define-section, flags=64, args=[name="input_forced_select", contents="", flags="force"]
[cplayer] Run command: enable-section, flags=64, args=[name="input_forced_select", flags="allow-hide-cursor+allow-vo-dragging"]
[ytdl_hook] reading options for ytdl_hook
[ytdl_hook] script-opts/ytdl_hook.conf not found.
[ytdl_hook] lua-settings/ytdl_hook.conf not found.
[console] reading options for console
[console] script-opts/console.conf not found.
[console] lua-settings/console.conf not found.
[stats] reading options for stats
[stats] script-opts/stats.conf not found.
[stats] lua-settings/stats.conf not found.
[cplayer] Run command: define-section, flags=64, args=[name="input_stats", contents="", flags="default"]
[cplayer] Run command: enable-section, flags=64, args=[name="input_stats", flags="allow-hide-cursor+allow-vo-dragging"]
[cplayer] Run command: define-section, flags=64, args=[name="input_forced_stats", contents="", flags="force"]
[cplayer] Run command: enable-section, flags=64, args=[name="input_forced_stats", flags="allow-hide-cursor+allow-vo-dragging"]
[cplayer] Run command: define-section, flags=64, args=[name="input_console", contents="", flags="default"]
[cplayer] Run command: enable-section, flags=64, args=[name="input_console", flags="allow-hide-cursor+allow-vo-dragging"]
[cplayer] Run command: define-section, flags=64, args=[name="input_forced_console", contents="", flags="force"]
[cplayer] Run command: enable-section, flags=64, args=[name="input_forced_console", flags="allow-hide-cursor+allow-vo-dragging"]
[cplayer] Run command: define-section, flags=64, args=[name="showhide", contents="mouse_move script-binding osc/__keybinding1\nmouse_leave script-binding osc/__keybinding2\n", flags="force"]
[cplayer] Run command: define-section, flags=64, args=[name="showhide_wc", contents="mouse_move script-binding osc/__keybinding3\nmouse_leave script-binding osc/__keybinding4\n", flags="force"]
[cplayer] Run command: enable-section, flags=64, args=[name="showhide", flags="allow-hide-cursor+allow-vo-dragging"]
[cplayer] Run command: enable-section, flags=64, args=[name="showhide_wc", flags="allow-hide-cursor+allow-vo-dragging"]
[cplayer] Run command: define-section, flags=64, args=[name="input", contents="mbtn_left script-binding osc/__keybinding5\nshift+mbtn_left script-binding osc/__keybinding6\nmbtn_right script-binding osc/__keybinding7\nmbtn_mid script-binding osc/__keybinding8\nwheel_up script-binding osc/__keybinding9\nwheel_down script-binding osc/__keybinding10\nmbtn_left_dbl ignore\nshift+mbtn_left_dbl ignore\nmbtn_right_dbl ignore\n", flags="force"]
[cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[cplayer] Run command: define-section, flags=64, args=[name="window-controls", contents="mbtn_left script-binding osc/__keybinding11\n", flags="force"]
[cplayer] Run command: enable-section, flags=64, args=[name="window-controls", flags=""]
[osc] reading options for osc
[osc] script-opts/osc.conf not found.
[osc] lua-settings/osc.conf not found.
[cplayer] Set property: user-data/osc/visibility="auto" -> 1
[cplayer] Run command: disable-section, flags=64, args=[name="input"]
[cplayer] Run command: disable-section, flags=64, args=[name="window-controls"]
[cplayer] Set property: user-data/osc/margins={"b":0,"t":0,"l":0,"r":0} -> 1
[cplayer] Done loading scripts.
[global] state path: 'watch_later' -> '-'
[cplayer] Running hook: auto_profiles/on_before_start_file
[global] state path: 'watch_later' -> '-'
[cplayer] Running hook: ytdl_hook/on_load
[cplayer] Running hook: ytdl_hook/on_load
[ytdl_hook] playlist hook
[cplayer] Set property: user-data/osc/margins={"b":0,"t":0,"l":0,"r":0} -> 1
[osc] osc_init
[cplayer] Running hook: auto_profiles/on_load
[ifo_dvdnav] Opening fosdem-2025-4694-scaling-to-12k-live-streams.av1.webm
[bdmv/bluray] Opening fosdem-2025-4694-scaling-to-12k-live-streams.av1.webm
[file] Opening fosdem-2025-4694-scaling-to-12k-live-streams.av1.webm
[file] resize stream to 131072 bytes, drop 0 bytes
[file] Stream opened successfully.
[demux] Trying demuxers for level=normal.
[demux] Trying demuxer: directory (force-level: normal)
[cplayer] Set property: user-data/osc/margins={"b":0,"t":0,"l":0,"r":0} -> 1
[osd/libass] ASS library version: 0x1703000 (runtime 0x1703000)
[osd/libass] libass API version: 0x1703000
[osd/libass] libass source: commit: 0.17.3-0-ge46aedea0a0d17da4c4ef49d84b94a7994664ab5-dirty
[osd/libass] Shaper: FriBidi 1.0.15 (SIMPLE) HarfBuzz-ng 10.2.0 (COMPLEX)
[osd/libass] Setting up fonts...
[demux] Trying demuxer: disc (force-level: normal)
[demux] Trying demuxer: edl (force-level: normal)
[demux] Trying demuxer: cue (force-level: normal)
[demux] Trying demuxer: rawaudio (force-level: normal)
[demux] Trying demuxer: rawvideo (force-level: normal)
[demux] Trying demuxer: mkv (force-level: normal)
[mkv] Found the head...
[mkv] + a segment...
[mkv] Parsing seek head...
[mkv] |+ segment information...
[mkv] float 2173757.000000
[mkv] | + muxing app: Lavf59.27.100
[mkv] | + writing app: Lavf59.27.100
[mkv] | + timecode scale: 1000000
[mkv] | + duration: 2173.757s
[mkv] |+ segment tracks...
[mkv] float 48000.000000
[mkv] | + a track...
[mkv] | + Track number: 1
[mkv] | + Track type: Video
[mkv] | + Video track
[mkv] | + Pixel width: 1920
[mkv] | + Pixel height: 1080
[mkv] | + Levels: limited
[mkv] | + Codec ID: V_AV1
[mkv] | + CodecPrivate, length 17
[mkv] | + Language: und
[mkv] | + Default flag: 0
[mkv] | + Default duration: 33.333ms ( = 30.000 fps)
[mkv] | + a track...
[mkv] | + Track number: 2
[mkv] | + Track type: Audio
[mkv] | + Audio track
[mkv] | + Sampling frequency: 48000.000000
[mkv] | + Bit depth: 32
[mkv] | + Channels: 1
[mkv] | + Codec ID: A_OPUS
[mkv] | + CodecPrivate, length 19
[mkv] | + Language: und
[mkv] | + Default flag: 0
[mkv] |+ found cluster
[mkv] Deferring reading cues.
[mkv] All headers are parsed!
[demux] Detected file format: Matroska
[cplayer] Opening done: fosdem-2025-4694-scaling-to-12k-live-streams.av1.webm
[osd/libass] Using font provider fontconfig
[osd/libass] Done.
[osc] osc_init
[find_files] Loading external files in .
[cplayer] Running hook: ytdl_hook/on_preloaded
[cplayer] Running hook: auto_profiles/on_preloaded
[mkv] select track 0
[mkv] select track 1
[cplayer] ● Video --vid=1 (av1 1920x1080 30 fps)
[cplayer] ● Audio --aid=1 (opus 1ch 48000 Hz)
[display-tags] File tags:
[display-tags] Date: 2025-02-02 15:40:00+01
[display-tags] Title: Scaling to 12k Live Streams
[vo/gpu] Probing for best GPU context.
[vo/gpu/auto] Initializing GPU context 'auto'
[vo/gpu/opengl] Initializing GPU context 'wayland'
[vo/gpu/opengl] Initializing GPU context 'x11egl'
[vo/gpu/x11] X11 opening display: :0.0
[vo/gpu/x11] X11 running at 2048x1152 (":0.0" => local display)
[vo/gpu/x11] Detected wm supports NetWM.
[vo/gpu/x11] Detected wm supports ABOVE state.
[vo/gpu/x11] Detected wm supports BELOW state.
[vo/gpu/x11] Detected wm supports FULLSCREEN state.
[vo/gpu/x11] Detected wm supports SKIP_TASKBAR state.
[vo/gpu/x11] Detected wm supports STICKY state.
[vo/gpu/x11] Display 0 (HDMI-0): [0, 0, 2048, 1152] @ 59.908732 FPS
[vo/gpu/x11] Current display FPS: 59.908732
[vo/gpu/opengl] EGL_VERSION=1.5
[vo/gpu/opengl] EGL_VENDOR=NVIDIA
[vo/gpu/opengl] EGL_CLIENT_APIS=OpenGL_ES OpenGL
[vo/gpu/opengl] Trying to create Desktop OpenGL context.
[vo/gpu/opengl] Chosen EGLConfig:
[vo/gpu/opengl] EGL_CONFIG_ID=0x28
[vo/gpu/opengl] EGL_RED_SIZE=0x8
[vo/gpu/opengl] EGL_GREEN_SIZE=0x8
[vo/gpu/opengl] EGL_BLUE_SIZE=0x8
[vo/gpu/opengl] EGL_ALPHA_SIZE=0x0
[vo/gpu/opengl] EGL_COLOR_BUFFER_TYPE=0x308e
[vo/gpu/opengl] EGL_CONFIG_CAVEAT=0x3038
[vo/gpu/opengl] EGL_CONFORMANT=0x4d
[vo/gpu/opengl] EGL_NATIVE_VISUAL_ID=0x2b
[vo/gpu/opengl] Choosing visual EGL config 0x28, visual ID 0x2b
[vo/gpu/x11] The XPresent extension was found.
[vo/gpu/x11] XPresent disabled.
[vo/gpu/opengl] GL_VERSION='4.4.0 NVIDIA 570.86.16'
[vo/gpu/opengl] Detected desktop OpenGL 4.4.
[vo/gpu/opengl] GL_VENDOR='NVIDIA Corporation'
[vo/gpu/opengl] GL_RENDERER='NVIDIA GeForce RTX 3070/PCIe/SSE2'
[vo/gpu/opengl] GL_SHADING_LANGUAGE_VERSION='4.40 NVIDIA via Cg compiler'
[vo/gpu/opengl] Combined OpenGL extensions string:
[vo/gpu/opengl] EGL_ANDROID_native_fence_sync EGL_EXT_buffer_age EGL_EXT_client_sync EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_MESA_image_dma_buf_export EGL_EXT_output_base EGL_EXT_stream_acquire_mode EGL_EXT_sync_reuse EGL_IMG_context_priority EGL_KHR_config_attribs EGL_KHR_create_context_no_error EGL_KHR_context_flush_control EGL_KHR_create_context EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_partial_update EGL_KHR_swap_buffers_with_damage EGL_KHR_no_config_context EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_reusable_sync EGL_KHR_stream EGL_KHR_stream_attrib EGL_KHR_stream_consumer_gltexture EGL_KHR_stream_cross_process_fd EGL_KHR_stream_fifo EGL_KHR_stream_producer_eglsurface EGL_KHR_surfaceless_context EGL_KHR_wait_sync EGL_NV_nvrm_fence_sync EGL_NV_post_sub_buffer EGL_NV_quadruple_buffer EGL_NV_stream_consumer_eglimage EGL_NV_stream_cross_display EGL_NV_stream_cross_object EGL_NV_stream_cross_process EGL_NV_stream_cross_system EGL_NV_stream_dma EGL_NV_stream_flush EGL_NV_stream_metadata EGL_NV_stream_remote EGL_NV_stream_reset EGL_NV_stream_socket EGL_NV_stream_socket_inet EGL_NV_stream_socket_unix EGL_NV_stream_sync EGL_NV_stream_fifo_next EGL_NV_stream_fifo_synchronous EGL_NV_stream_consumer_gltexture_yuv EGL_NV_stream_attrib EGL_NV_stream_origin EGL_NV_system_time EGL_NV_output_drm_flip_event EGL_NV_triple_buffer EGL_NV_robustness_video_memory_purge EGL_EXT_present_opaque EGL_WL_bind_wayland_display EGL_WL_wayland_eglstream GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_EGL_image_storage GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_NV_memory_object_sparse GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_program_multiview GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_point_sprite GL_NV_primitive_restart GL_NV_primitive_shading_rate GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_dirty_tile_map GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_uniform_buffer_std430_layout GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OES_EGL_image GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
[vo/gpu/opengl] Loaded extension GL_KHR_debug.
[vo/gpu/opengl] Texture formats:
[vo/gpu/opengl] NAME COMP*TYPE SIZE DEPTH PER COMP.
[vo/gpu/opengl] r8 1*unorm 1B LF CR ST {8}
[vo/gpu/opengl] rg8 2*unorm 2B LF CR ST {8 8}
[vo/gpu/opengl] rgb8 3*unorm 3B LF CR ST {8 8 8}
[vo/gpu/opengl] rgba8 4*unorm 4B LF CR ST {8 8 8 8}
[vo/gpu/opengl] r16 1*unorm 2B LF CR ST {16}
[vo/gpu/opengl] rg16 2*unorm 4B LF CR ST {16 16}
[vo/gpu/opengl] rgb16 3*unorm 6B LF CR ST {16 16 16}
[vo/gpu/opengl] rgba16 4*unorm 8B LF CR ST {16 16 16 16}
[vo/gpu/opengl] r8ui 1*uint 1B CR ST {8}
[vo/gpu/opengl] rg8ui 2*uint 2B CR ST {8 8}
[vo/gpu/opengl] rgb8ui 3*uint 3B ST {8 8 8}
[vo/gpu/opengl] rgba8ui 4*uint 4B CR ST {8 8 8 8}
[vo/gpu/opengl] r16ui 1*uint 2B CR ST {16}
[vo/gpu/opengl] rg16ui 2*uint 4B CR ST {16 16}
[vo/gpu/opengl] rgb16ui 3*uint 6B ST {16 16 16}
[vo/gpu/opengl] rgba16ui 4*uint 8B CR ST {16 16 16 16}
[vo/gpu/opengl] r16f 1*float 4B LF CR ST {32/16}
[vo/gpu/opengl] rg16f 2*float 8B LF CR ST {32/16 32/16}
[vo/gpu/opengl] rgb16f 3*float 12B LF CR ST {32/16 32/16 32/16}
[vo/gpu/opengl] rgba16f 4*float 16B LF CR ST {32/16 32/16 32/16 32/16}
[vo/gpu/opengl] r32f 1*float 4B LF CR ST {32}
[vo/gpu/opengl] rg32f 2*float 8B LF CR ST {32 32}
[vo/gpu/opengl] rgb32f 3*float 12B LF CR ST {32 32 32}
[vo/gpu/opengl] rgba32f 4*float 16B LF CR ST {32 32 32 32}
[vo/gpu/opengl] rgb10_a2 4*unorm 4B LF CR ST {0/10 0/10 0/10 0/2}
[vo/gpu/opengl] rgba12 4*unorm 8B LF CR ST {16 16 16 16}
[vo/gpu/opengl] rgb10 3*unorm 6B LF CR ST {16/10 16/10 16/10}
[vo/gpu/opengl] rgb565 3*unorm 2B LF ST {0/8 0/8 0/8}
[vo/gpu/opengl] LA = LUMINANCE_ALPHA hack format
[vo/gpu/opengl] LF = linear filterable
[vo/gpu/opengl] CR = can be used for render targets
[vo/gpu/opengl] ST = can be used for storable images
[vo/gpu/opengl] Image formats:
[vo/gpu/opengl] yuv444p => 3 planes 1x1 8/0 [r8/r8/r8] (r/g/b) [unorm]
[vo/gpu/opengl] yuv420p => 3 planes 2x2 8/0 [r8/r8/r8] (r/g/b) [unorm]
[vo/gpu/opengl] gray => 1 planes 1x1 8/0 [r8] (r) [unorm]
[vo/gpu/opengl] gray16 => 1 planes 1x1 16/0 [r16] (r) [unorm]
[vo/gpu/opengl] uyvy422
[vo/gpu/opengl] nv12 => 2 planes 2x2 8/0 [r8/rg8] (r/gb) [unorm]
[vo/gpu/opengl] p010 => 2 planes 2x2 16/6 [r16/rg16] (r/gb) [unorm]
[vo/gpu/opengl] argb => 1 planes 1x1 8/0 [rgba8] (argb) [unorm]
[vo/gpu/opengl] bgra => 1 planes 1x1 8/0 [rgba8] (bgra) [unorm]
[vo/gpu/opengl] abgr => 1 planes 1x1 8/0 [rgba8] (abgr) [unorm]
[vo/gpu/opengl] rgba => 1 planes 1x1 8/0 [rgba8] (rgba) [unorm]
[vo/gpu/opengl] bgr24 => 1 planes 1x1 8/0 [rgb8] (bgr) [unorm]
[vo/gpu/opengl] rgb24 => 1 planes 1x1 8/0 [rgb8] (rgb) [unorm]
[vo/gpu/opengl] 0rgb => 1 planes 1x1 8/0 [rgba8] (_rgb) [unorm]
[vo/gpu/opengl] bgr0 => 1 planes 1x1 8/0 [rgba8] (bgr) [unorm]
[vo/gpu/opengl] 0bgr => 1 planes 1x1 8/0 [rgba8] (_bgr) [unorm]
[vo/gpu/opengl] rgb0 => 1 planes 1x1 8/0 [rgba8] (rgb) [unorm]
[vo/gpu/opengl] rgba64 => 1 planes 1x1 16/0 [rgba16] (rgba) [unorm]
[vo/gpu/opengl] rgb565 => 1 planes 1x1 0/0 [rgb565] (rgb) [unknown]
[vo/gpu/opengl] pal8
[vo/gpu/opengl] vdpau
[vo/gpu/opengl] d3d11
[vo/gpu/opengl] dxva2_vld
[vo/gpu/opengl] mmal
[vo/gpu/opengl] mediacodec
[vo/gpu/opengl] cuda
[vo/gpu/opengl] yap8 => 2 planes 1x1 8/0 [r8/r8] (r/a) [unorm]
[vo/gpu/opengl] yap16 => 2 planes 1x1 16/0 [r16/r16] (r/a) [unorm]
[vo/gpu/opengl] grayaf32 => 2 planes 1x1 32/0 [r16f/r16f] (r/a) [float]
[vo/gpu/opengl] yuv444pf => 3 planes 1x1 32/0 [r16f/r16f/r16f] (r/g/b) [float]
[vo/gpu/opengl] yuva444pf => 4 planes 1x1 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float]
[vo/gpu/opengl] yuv420pf => 3 planes 2x2 32/0 [r16f/r16f/r16f] (r/g/b) [float]
[vo/gpu/opengl] yuva420pf => 4 planes 2x2 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float]
[vo/gpu/opengl] yuv422pf => 3 planes 2x1 32/0 [r16f/r16f/r16f] (r/g/b) [float]
[vo/gpu/opengl] yuva422pf => 4 planes 2x1 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float]
[vo/gpu/opengl] yuv440pf => 3 planes 1x2 32/0 [r16f/r16f/r16f] (r/g/b) [float]
[vo/gpu/opengl] yuva440pf => 4 planes 1x2 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float]
[vo/gpu/opengl] yuv410pf => 3 planes 4x4 32/0 [r16f/r16f/r16f] (r/g/b) [float]
[vo/gpu/opengl] yuva410pf => 4 planes 4x4 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float]
[vo/gpu/opengl] yuv411pf => 3 planes 4x1 32/0 [r16f/r16f/r16f] (r/g/b) [float]
[vo/gpu/opengl] yuva411pf => 4 planes 4x1 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float]
[vo/gpu/opengl] rgb30 => 1 planes 1x1 10/0 [rgb10_a2] (bgr) [unknown]
[vo/gpu/opengl] y1 => 1 planes 1x1 8/-7 [r8] (r) [unorm]
[vo/gpu/opengl] gbrp1 => 3 planes 1x1 8/-7 [r8/r8/r8] (g/b/r) [unorm]
[vo/gpu/opengl] gbrp2 => 3 planes 1x1 8/-6 [r8/r8/r8] (g/b/r) [unorm]
[vo/gpu/opengl] gbrp3 => 3 planes 1x1 8/-5 [r8/r8/r8] (g/b/r) [unorm]
[vo/gpu/opengl] gbrp4 => 3 planes 1x1 8/-4 [r8/r8/r8] (g/b/r) [unorm]
[vo/gpu/opengl] gbrp5 => 3 planes 1x1 8/-3 [r8/r8/r8] (g/b/r) [unorm]
[vo/gpu/opengl] gbrp6 => 3 planes 1x1 8/-2 [r8/r8/r8] (g/b/r) [unorm]
[vo/gpu/opengl] vdpau_output
[vo/gpu/opengl] vaapi
[vo/gpu/opengl] videotoolbox
[vo/gpu/opengl] vulkan
[vo/gpu/opengl] drm_prime
[vo/gpu/opengl] yuyv422
[vo/gpu/opengl] yuv422p => 3 planes 2x1 8/0 [r8/r8/r8] (r/g/b) [unorm]
[vo/gpu/opengl] yuv410p => 3 planes 4x4 8/0 [r8/r8/r8] (r/g/b) [unorm]
[vo/gpu/opengl] yuv411p => 3 planes 4x1 8/0 [r8/r8/r8] (r/g/b) [unorm]
[vo/gpu/opengl] monow
[vo/gpu/opengl] monob
[vo/gpu/opengl] yuvj422p => 3 planes 2x1 8/0 [r8/r8/r8] (r/g/b) [unorm]
[vo/gpu/opengl] uyyvyy411
[vo/gpu/opengl] bgr8
[vo/gpu/opengl] bgr4
[vo/gpu/opengl] bgr4_byte
[vo/gpu/opengl] rgb8
[vo/gpu/opengl] rgb4
[vo/gpu/opengl] rgb4_byte
[vo/gpu/opengl] nv21 => 2 planes 2x2 8/0 [r8/rg8] (r/bg) [unorm]
[vo/gpu/opengl] gray16be
[vo/gpu/opengl] yuv440p => 3 planes 1x2 8/0 [r8/r8/r8] (r/g/b) [unorm]
[vo/gpu/opengl] yuvj440p => 3 planes 1x2 8/0 [r8/r8/r8] (r/g/b) [unorm]
[vo/gpu/opengl] yuva420p => 4 planes 2x2 8/0 [r8/r8/r8/r8] (r/g/b/a) [unorm]
[vo/gpu/opengl] rgb48be
[vo/gpu/opengl] rgb48 => 1 planes 1x1 16/0 [rgb16] (rgb) [unorm]
[vo/gpu/opengl] rgb565be
[vo/gpu/opengl] rgb555be
[vo/gpu/opengl] rgb555
[vo/gpu/opengl] bgr565be
[vo/gpu/opengl] bgr565
[vo/gpu/opengl] bgr555be
[vo/gpu/opengl] bgr555
[vo/gpu/opengl] yuv420p16 => 3 planes 2x2 16/0 [r16/r16/r16] (r/g/b) [unorm]
[vo/gpu/opengl] yuv420p16be
[vo/gpu/opengl] yuv422p16 => 3 planes 2x1 16/0 [r16/r16/r16] (r/g/b) [unorm]
[vo/gpu/opengl] yuv422p16be
[vo/gpu/opengl] yuv444p16 => 3 planes 1x1 16/0 [r16/r16/r16] (r/g/b) [unorm]
[vo/gpu/opengl] yuv444p16be
[vo/gpu/opengl] rgb444
[vo/gpu/opengl] rgb444be
[vo/gpu/opengl] bgr444
[vo/gpu/opengl] bgr444be
[vo/gpu/opengl] ya8 => 1 planes 1x1 8/0 [rg8] (ra) [unorm]
[vo/gpu/opengl] bgr48be
[vo/gpu/opengl] bgr48 => 1 planes 1x1 16/0 [rgb16] (bgr) [unorm]
[vo/gpu/opengl] yuv420p9be
[vo/gpu/opengl] yuv420p9 => 3 planes 2x2 16/-7 [r16/r16/r16] (r/g/b) [unorm]
[vo/gpu/opengl] yuv420p10be
[vo/gpu/opengl] yuv420p10 => 3 planes 2x2 16/-6 [r16/r16/r16] (r/g/b) [unorm]
[vo/gpu/opengl] yuv422p10be
[vo/gpu/opengl] yuv422p10 => 3 planes 2x1 16/-6 [r16/r16/r16] (r/g/b) [unorm]
[vo/gpu/opengl] yuv444p9be
[vo/gpu/opengl] yuv444p9 => 3 planes 1x1 16/-7 [r16/r16/r16] (r/g/b) [unorm]
[vo/gpu/opengl] yuv444p10be
[vo/gpu/opengl] yuv444p10 => 3 planes 1x1 16/-6 [r16/r16/r16] (r/g/b) [unorm]
[vo/gpu/opengl] yuv422p9be
[vo/gpu/opengl] yuv422p9 => 3 planes 2x1 16/-7 [r16/r16/r16] (r/g/b) [unorm]
[vo/gpu/opengl] gbrp => 3 planes 1x1 8/0 [r8/r8/r8] (g/b/r) [unorm]
[vo/gpu/opengl] gbrp9be
[vo/gpu/opengl] gbrp9 => 3 planes 1x1 16/-7 [r16/r16/r16] (g/b/r) [unorm]
[vo/gpu/opengl] gbrp10be
[vo/gpu/opengl] gbrp10 => 3 planes 1x1 16/-6 [r16/r16/r16] (g/b/r) [unorm]
[vo/gpu/opengl] gbrp16be
[vo/gpu/opengl] gbrp16 => 3 planes 1x1 16/0 [r16/r16/r16] (g/b/r) [unorm]
[vo/gpu/opengl] yuva422p => 4 planes 2x1 8/0 [r8/r8/r8/r8] (r/g/b/a) [unorm]
[vo/gpu/opengl] yuva444p => 4 planes 1x1 8/0 [r8/r8/r8/r8] (r/g/b/a) [unorm]
[vo/gpu/opengl] yuva420p9be
[vo/gpu/opengl] yuva420p9 => 4 planes 2x2 16/-7 [r16/r16/r16/r16] (r/g/b/a) [unorm]
[vo/gpu/opengl] yuva422p9be
[vo/gpu/opengl] yuva422p9 => 4 planes 2x1 16/-7 [r16/r16/r16/r16] (r/g/b/a) [unorm]
[vo/gpu/opengl] yuva444p9be
[vo/gpu/opengl] yuva444p9 => 4 planes 1x1 16/-7 [r16/r16/r16/r16] (r/g/b/a) [unorm]
[vo/gpu/opengl] yuva420p10be
[vo/gpu/opengl] yuva420p10 => 4 planes 2x2 16/-6 [r16/r16/r16/r16] (r/g/b/a) [unorm]
[vo/gpu/opengl] yuva422p10be
[vo/gpu/opengl] yuva422p10 => 4 planes 2x1 16/-6 [r16/r16/r16/r16] (r/g/b/a) [unorm]
[vo/gpu/opengl] yuva444p10be
[vo/gpu/opengl] yuva444p10 => 4 planes 1x1 16/-6 [r16/r16/r16/r16] (r/g/b/a) [unorm]
[vo/gpu/opengl] yuva420p16be
[vo/gpu/opengl] yuva420p16 => 4 planes 2x2 16/0 [r16/r16/r16/r16] (r/g/b/a) [unorm]
[vo/gpu/opengl] yuva422p16be
[vo/gpu/opengl] yuva422p16 => 4 planes 2x1 16/0 [r16/r16/r16/r16] (r/g/b/a) [unorm]
[vo/gpu/opengl] yuva444p16be
[vo/gpu/opengl] yuva444p16 => 4 planes 1x1 16/0 [r16/r16/r16/r16] (r/g/b/a) [unorm]
[vo/gpu/opengl] xyz12 => 1 planes 1x1 16/4 [rgb16] (rgb) [unorm]
[vo/gpu/opengl] xyz12be
[vo/gpu/opengl] nv16 => 2 planes 2x1 8/0 [r8/rg8] (r/gb) [unorm]
[vo/gpu/opengl] nv20 => 2 planes 2x1 16/-6 [r16/rg16] (r/gb) [unorm]
[vo/gpu/opengl] nv20be
[vo/gpu/opengl] rgba64be
[vo/gpu/opengl] bgra64be
[vo/gpu/opengl] bgra64 => 1 planes 1x1 16/0 [rgba16] (bgra) [unorm]
[vo/gpu/opengl] yvyu422
[vo/gpu/opengl] ya16be
[vo/gpu/opengl] ya16 => 1 planes 1x1 16/0 [rg16] (ra) [unorm]
[vo/gpu/opengl] gbrap => 4 planes 1x1 8/0 [r8/r8/r8/r8] (g/b/r/a) [unorm]
[vo/gpu/opengl] gbrap16be
[vo/gpu/opengl] gbrap16 => 4 planes 1x1 16/0 [r16/r16/r16/r16] (g/b/r/a) [unorm]
[vo/gpu/opengl] qsv
[vo/gpu/opengl] d3d11va_vld
[vo/gpu/opengl] yuv420p12be
[vo/gpu/opengl] yuv420p12 => 3 planes 2x2 16/-4 [r16/r16/r16] (r/g/b) [unorm]
[vo/gpu/opengl] yuv420p14be
[vo/gpu/opengl] yuv420p14 => 3 planes 2x2 16/-2 [r16/r16/r16] (r/g/b) [unorm]
[vo/gpu/opengl] yuv422p12be
[vo/gpu/opengl] yuv422p12 => 3 planes 2x1 16/-4 [r16/r16/r16] (r/g/b) [unorm]
[vo/gpu/opengl] yuv422p14be
[vo/gpu/opengl] yuv422p14 => 3 planes 2x1 16/-2 [r16/r16/r16] (r/g/b) [unorm]
[vo/gpu/opengl] yuv444p12be
[vo/gpu/opengl] yuv444p12 => 3 planes 1x1 16/-4 [r16/r16/r16] (r/g/b) [unorm]
[vo/gpu/opengl] yuv444p14be
[vo/gpu/opengl] yuv444p14 => 3 planes 1x1 16/-2 [r16/r16/r16] (r/g/b) [unorm]
[vo/gpu/opengl] gbrp12be
[vo/gpu/opengl] gbrp12 => 3 planes 1x1 16/-4 [r16/r16/r16] (g/b/r) [unorm]
[vo/gpu/opengl] gbrp14be
[vo/gpu/opengl] gbrp14 => 3 planes 1x1 16/-2 [r16/r16/r16] (g/b/r) [unorm]
[vo/gpu/opengl] yuvj411p => 3 planes 4x1 8/0 [r8/r8/r8] (r/g/b) [unorm]
[vo/gpu/opengl] bayer_bggr8
[vo/gpu/opengl] bayer_rggb8
[vo/gpu/opengl] bayer_gbrg8
[vo/gpu/opengl] bayer_grbg8
[vo/gpu/opengl] bayer_bggr16
[vo/gpu/opengl] bayer_bggr16be
[vo/gpu/opengl] bayer_rggb16
[vo/gpu/opengl] bayer_rggb16be
[vo/gpu/opengl] bayer_gbrg16
[vo/gpu/opengl] bayer_gbrg16be
[vo/gpu/opengl] bayer_grbg16
[vo/gpu/opengl] bayer_grbg16be
[vo/gpu/opengl] yuv440p10 => 3 planes 1x2 16/-6 [r16/r16/r16] (r/g/b) [unorm]
[vo/gpu/opengl] yuv440p10be
[vo/gpu/opengl] yuv440p12 => 3 planes 1x2 16/-4 [r16/r16/r16] (r/g/b) [unorm]
[vo/gpu/opengl] yuv440p12be
[vo/gpu/opengl] ayuv64 => 1 planes 1x1 16/0 [rgba16] (argb) [unorm]
[vo/gpu/opengl] ayuv64be
[vo/gpu/opengl] p010be
[vo/gpu/opengl] gbrap12be
[vo/gpu/opengl] gbrap12 => 4 planes 1x1 16/-4 [r16/r16/r16/r16] (g/b/r/a) [unorm]
[vo/gpu/opengl] gbrap10be
[vo/gpu/opengl] gbrap10 => 4 planes 1x1 16/-6 [r16/r16/r16/r16] (g/b/r/a) [unorm]
[vo/gpu/opengl] gray12be
[vo/gpu/opengl] gray12 => 1 planes 1x1 16/-4 [r16] (r) [unorm]
[vo/gpu/opengl] gray10be
[vo/gpu/opengl] gray10 => 1 planes 1x1 16/-6 [r16] (r) [unorm]
[vo/gpu/opengl] p016 => 2 planes 2x2 16/0 [r16/rg16] (r/gb) [unorm]
[vo/gpu/opengl] p016be
[vo/gpu/opengl] gray9be
[vo/gpu/opengl] gray9 => 1 planes 1x1 16/-7 [r16] (r) [unorm]
[vo/gpu/opengl] gbrpf32be
[vo/gpu/opengl] gbrpf32 => 3 planes 1x1 32/0 [r16f/r16f/r16f] (g/b/r) [float]
[vo/gpu/opengl] gbrapf32be
[vo/gpu/opengl] gbrapf32 => 4 planes 1x1 32/0 [r16f/r16f/r16f/r16f] (g/b/r/a) [float]
[vo/gpu/opengl] opencl
[vo/gpu/opengl] gray14be
[vo/gpu/opengl] gray14 => 1 planes 1x1 16/-2 [r16] (r) [unorm]
[vo/gpu/opengl] grayf32be
[vo/gpu/opengl] grayf32 => 1 planes 1x1 32/0 [r16f] (r) [float]
[vo/gpu/opengl] yuva422p12be
[vo/gpu/opengl] yuva422p12 => 4 planes 2x1 16/-4 [r16/r16/r16/r16] (r/g/b/a) [unorm]
[vo/gpu/opengl] yuva444p12be
[vo/gpu/opengl] yuva444p12 => 4 planes 1x1 16/-4 [r16/r16/r16/r16] (r/g/b/a) [unorm]
[vo/gpu/opengl] nv24 => 2 planes 1x1 8/0 [r8/rg8] (r/gb) [unorm]
[vo/gpu/opengl] nv42 => 2 planes 1x1 8/0 [r8/rg8] (r/bg) [unorm]
[vo/gpu/opengl] y210be
[vo/gpu/opengl] y210
[vo/gpu/opengl] x2rgb10be
[vo/gpu/opengl] x2bgr10
[vo/gpu/opengl] x2bgr10be
[vo/gpu/opengl] p210be
[vo/gpu/opengl] p210 => 2 planes 2x1 16/6 [r16/rg16] (r/gb) [unorm]
[vo/gpu/opengl] p410be
[vo/gpu/opengl] p410 => 2 planes 1x1 16/6 [r16/rg16] (r/gb) [unorm]
[vo/gpu/opengl] p216be
[vo/gpu/opengl] p216 => 2 planes 2x1 16/0 [r16/rg16] (r/gb) [unorm]
[vo/gpu/opengl] p416be
[vo/gpu/opengl] p416 => 2 planes 1x1 16/0 [r16/rg16] (r/gb) [unorm]
[vo/gpu/opengl] vuya => 1 planes 1x1 8/0 [rgba8] (bgra) [unorm]
[vo/gpu/opengl] rgbaf16be
[vo/gpu/opengl] rgbaf16
[vo/gpu/opengl] vuyx => 1 planes 1x1 8/0 [rgba8] (bgr) [unorm]
[vo/gpu/opengl] p012 => 2 planes 2x2 16/4 [r16/rg16] (r/gb) [unorm]
[vo/gpu/opengl] p012be
[vo/gpu/opengl] y212be
[vo/gpu/opengl] y212
[vo/gpu/opengl] xv30be
[vo/gpu/opengl] xv30
[vo/gpu/opengl] xv36be
[vo/gpu/opengl] xv36 => 1 planes 1x1 16/4 [rgba16] (grb) [unorm]
[vo/gpu/opengl] rgbf32be
[vo/gpu/opengl] rgbf32
[vo/gpu/opengl] rgbaf32be
[vo/gpu/opengl] rgbaf32
[vo/gpu/opengl] p212be
[vo/gpu/opengl] p212 => 2 planes 2x1 16/4 [r16/rg16] (r/gb) [unorm]
[vo/gpu/opengl] p412be
[vo/gpu/opengl] p412 => 2 planes 1x1 16/4 [r16/rg16] (r/gb) [unorm]
[vo/gpu/opengl] gbrap14be
[vo/gpu/opengl] gbrap14 => 4 planes 1x1 16/-2 [r16/r16/r16/r16] (g/b/r/a) [unorm]
[vo/gpu/opengl] d3d12
[vo/gpu] Testing FBO format rgba16f
[vo/gpu] Resizing texture: 16x16
[vo/gpu] Using FBO format rgba16f.
[global] cache path: '' -> '-'
[vo/gpu] Assuming 59.908732 FPS for display sync.
[vd] Container reported FPS: 30.000000
[vd] Codec list:
[vd] libdav1d (av1) - dav1d AV1 decoder by VideoLAN
[vd] libaom-av1 (av1) - libaom AV1
[vd] av1 - Alliance for Open Media AV1
[vd] av1_cuvid (av1) - Nvidia CUVID AV1 decoder
[vd] av1_qsv (av1) - AV1 video (Intel Quick Sync Video acceleration)
[vd] Opening decoder libdav1d
[vd] Looking at hwdec av1-vaapi...
[vo/gpu] Loading hwdec drivers for format: 'vaapi'
[vo/gpu] Loading hwdec driver 'vaapi'
[vo/gpu/vaapi] Using EGL dmabuf interop via GL_EXT_EGL_image_storage
[vo/gpu/vaapi] Trying to open a x11 VA display...
[vo/gpu/vaapi/vaapi] libva: VA-API version 1.22.0
[vo/gpu/vaapi/vaapi] libva: User environment variable requested driver 'nvidia'
[vo/gpu/vaapi/vaapi] libva: Trying to open /usr/lib/dri/nvidia_drv_video.so
[vo/gpu/vaapi/vaapi] libva: Found init function __vaDriverInit_1_0
140191.931138586 [1134151-1134162] ../src/vabackend.c:2239 __vaDriverInit_1_0 Initialising NVIDIA VA-API Driver
140191.931140930 [1134151-1134162] ../src/vabackend.c:2247 __vaDriverInit_1_0 Got DRM FD: 1 31
140191.931144090 [1134151-1134162] ../src/vabackend.c:2259 __vaDriverInit_1_0 Now have 0 (20 max) instances
140191.931145263 [1134151-1134162] ../src/vabackend.c:2286 __vaDriverInit_1_0 Selecting Direct backend
140191.931151774 [1134151-1134162] ../src/direct/nv-driver.c: 292 init_nvdriver Initing nvdriver...
140191.931162962 [1134151-1134162] ../src/direct/nv-driver.c: 310 init_nvdriver NVIDIA kernel driver version: 570.86.16, major version: 570, minor version: 86
140191.931165513 [1134151-1134162] ../src/direct/nv-driver.c: 317 init_nvdriver Got dev info: 100 1 2 6
[vo/gpu/vaapi/vaapi] libva: va_openDriver() returns 0
[vo/gpu/vaapi/vaapi] Initialized VAAPI: version 1.22
140191.959220096 [1134151-1134162] ../src/vabackend.c:1495 nvQueryImageFormats In nvQueryImageFormats
[ffmpeg] AVHWDeviceContext: VAAPI driver: VA-API NVDEC driver [direct backend].
[ffmpeg] AVHWDeviceContext: Driver not found in known nonstandard list, using standard behaviour.
[vo/gpu/vaapi] Going to probe surface formats (may log bogus errors)...
140191.977669984 [1134151-1134162] ../src/vabackend.c: 682 nvCreateConfig got profile: 0 with 0 attributes
140191.977678142 [1134151-1134162] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 1 (8) (nil) 0
140191.977680833 [1134151-1134162] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 1 (8) 0x7652654a9300 8
140191.978753898 [1134151-1134162] ../src/vabackend.c:1918 nvQuerySurfaceAttributes Returning constraints: width: 48 - 4080, height: 16 - 4080
140191.978764402 [1134151-1134162] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 128x128, format 1 (0x765265092800)
140191.978767853 [1134151-1134162] ../src/vabackend.c:1589 nvDeriveImage In nvDeriveImage
140191.978772393 [1134151-1134162] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 128x128, format 1 (0x7652654a9f30)
140191.978774447 [1134151-1134162] ../src/vabackend.c:1589 nvDeriveImage In nvDeriveImage
140191.978796798 [1134151-1134162] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7652654aa9e0 128x128
140191.979210718 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface -1 (0x7652654a9f30)
140191.979306558 [1134151-1134162] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 128x128, format 100 (0x7652654a9f30)
140191.979310753 [1134151-1134162] ../src/vabackend.c:1589 nvDeriveImage In nvDeriveImage
140191.979319080 [1134151-1134162] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7652654aa9e0 128x128
140191.979651029 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface -1 (0x7652654a9f30)
140191.979738465 [1134151-1134162] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 128x128, format 1000 (0x7652654a9f30)
140191.979742757 [1134151-1134162] ../src/vabackend.c:1589 nvDeriveImage In nvDeriveImage
140191.979750618 [1134151-1134162] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7652654aa9e0 128x128
140191.980088763 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface -1 (0x7652654a9f30)
140191.980177206 [1134151-1134162] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 128x128, format 4 (0x7652654a9f30)
140191.980181983 [1134151-1134162] ../src/vabackend.c:1589 nvDeriveImage In nvDeriveImage
140191.980189481 [1134151-1134162] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7652654aa9e0 128x128
140191.980665434 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface -1 (0x7652654a9f30)
140191.980792907 [1134151-1134162] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 2x2, format 1 (0x7652654a9f30)
140191.980797417 [1134151-1134162] ../src/vabackend.c:1589 nvDeriveImage In nvDeriveImage
140191.980804705 [1134151-1134162] ../src/vabackend.c:1531 nvCreateImage created image id: 8
140191.980809145 [1134151-1134162] ../src/vabackend.c:1704 nvPutImage In nvPutImage
140191.980813262 [1134151-1134162] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7652654aa9e0 2x2
140191.980876807 [1134151-1134162] ../src/direct/nv-driver.c: 544 alloc_image DRM_IOCTL_NVIDIA_GEM_IMPORT_NVKMS_MEMORY failed: -1 22
140191.980930600 [1134151-1134162] ../src/direct/nv-driver.c: 544 alloc_image DRM_IOCTL_NVIDIA_GEM_IMPORT_NVKMS_MEMORY failed: -1 22
140191.980934902 [1134151-1134162] ../src/direct/direct-export-buf.c: 55 import_to_cuda CUDA ERROR 'invalid argument' (1)
140191.980937221 [1134151-1134162] ../src/direct/direct-export-buf.c: 330 direct_realiseSurface Unable to realise surface: 0x7652654a9f30 (-1)
140191.980939326 [1134151-1134162] ../src/vabackend.c:2126 nvExportSurfaceHandle Unable to export surface
140191.980942013 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface -1 (0x7652654a9f30)
140191.980948980 [1134151-1134162] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 2x2, format 1 (0x7652654a9f30)
140191.980951447 [1134151-1134162] ../src/vabackend.c:1589 nvDeriveImage In nvDeriveImage
140191.980956349 [1134151-1134162] ../src/vabackend.c:1531 nvCreateImage created image id: 11
140191.980960187 [1134151-1134162] ../src/vabackend.c:1704 nvPutImage In nvPutImage
140191.980963881 [1134151-1134162] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7652654aa9e0 2x2
140191.981031849 [1134151-1134162] ../src/direct/nv-driver.c: 544 alloc_image DRM_IOCTL_NVIDIA_GEM_IMPORT_NVKMS_MEMORY failed: -1 22
140191.981085495 [1134151-1134162] ../src/direct/nv-driver.c: 544 alloc_image DRM_IOCTL_NVIDIA_GEM_IMPORT_NVKMS_MEMORY failed: -1 22
140191.981089257 [1134151-1134162] ../src/direct/direct-export-buf.c: 55 import_to_cuda CUDA ERROR 'invalid argument' (1)
140191.981091449 [1134151-1134162] ../src/direct/direct-export-buf.c: 330 direct_realiseSurface Unable to realise surface: 0x7652654a9f30 (-1)
140191.981093293 [1134151-1134162] ../src/vabackend.c:2126 nvExportSurfaceHandle Unable to export surface
140191.981095899 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface -1 (0x7652654a9f30)
140191.981102494 [1134151-1134162] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 2x2, format 1 (0x7652654a9f30)
140191.981105003 [1134151-1134162] ../src/vabackend.c:1589 nvDeriveImage In nvDeriveImage
140191.981109861 [1134151-1134162] ../src/vabackend.c:1531 nvCreateImage created image id: 14
140191.981113418 [1134151-1134162] ../src/vabackend.c:1704 nvPutImage In nvPutImage
140191.981117020 [1134151-1134162] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7652654aa9e0 2x2
140191.981169814 [1134151-1134162] ../src/direct/nv-driver.c: 544 alloc_image DRM_IOCTL_NVIDIA_GEM_IMPORT_NVKMS_MEMORY failed: -1 22
140191.981220592 [1134151-1134162] ../src/direct/nv-driver.c: 544 alloc_image DRM_IOCTL_NVIDIA_GEM_IMPORT_NVKMS_MEMORY failed: -1 22
140191.981224325 [1134151-1134162] ../src/direct/direct-export-buf.c: 55 import_to_cuda CUDA ERROR 'invalid argument' (1)
140191.981226441 [1134151-1134162] ../src/direct/direct-export-buf.c: 330 direct_realiseSurface Unable to realise surface: 0x7652654a9f30 (-1)
140191.981228114 [1134151-1134162] ../src/vabackend.c:2126 nvExportSurfaceHandle Unable to export surface
140191.981230659 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface -1 (0x7652654a9f30)
140191.981236969 [1134151-1134162] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 2x2, format 1 (0x7652654a9f30)
140191.981239331 [1134151-1134162] ../src/vabackend.c:1589 nvDeriveImage In nvDeriveImage
140191.981243921 [1134151-1134162] ../src/vabackend.c:1531 nvCreateImage created image id: 17
140191.981247478 [1134151-1134162] ../src/vabackend.c:1704 nvPutImage In nvPutImage
140191.981250904 [1134151-1134162] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7652654aa9e0 2x2
140191.981303639 [1134151-1134162] ../src/direct/nv-driver.c: 544 alloc_image DRM_IOCTL_NVIDIA_GEM_IMPORT_NVKMS_MEMORY failed: -1 22
140191.981355438 [1134151-1134162] ../src/direct/nv-driver.c: 544 alloc_image DRM_IOCTL_NVIDIA_GEM_IMPORT_NVKMS_MEMORY failed: -1 22
140191.981359154 [1134151-1134162] ../src/direct/direct-export-buf.c: 55 import_to_cuda CUDA ERROR 'invalid argument' (1)
140191.981361192 [1134151-1134162] ../src/direct/direct-export-buf.c: 330 direct_realiseSurface Unable to realise surface: 0x7652654a9f30 (-1)
140191.981362828 [1134151-1134162] ../src/vabackend.c:2126 nvExportSurfaceHandle Unable to export surface
140191.981365461 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface -1 (0x7652654a9f30)
140191.981368807 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface -1 (0x765265092800)
[vo/gpu/vaapi] Supported formats:
[vo/gpu/vaapi] nv12
[vo/gpu/vaapi] p010
[vo/gpu/vaapi] p012
[vo/gpu/vaapi] yuv444p
[vo/gpu/vaapi] Done probing surface formats.
140191.981383368 [1134151-1134162] ../src/vabackend.c: 682 nvCreateConfig got profile: -1 with 0 attributes
140191.981385114 [1134151-1134162] ../src/vabackend.c: 687 nvCreateConfig Profile not supported: -1
[vd] Trying hardware decoding via av1-vaapi.
[vd] Using underlying hw-decoder 'av1'
[vd] Selected decoder: libdav1d - dav1d AV1 decoder by VideoLAN
[vf] User filter list:
[vf] (empty)
[ad] Codec list:
[ad] opus - Opus
[ad] libopus (opus) - libopus Opus
[ad] Opening decoder opus
[ad] Requesting 1 threads for decoding.
[ad] Selected decoder: opus - Opus
[af] User filter list:
[af] (empty)
[cplayer] Starting playback...
[vd] Pixel formats supported by decoder: cuda vaapi vdpau vulkan yuv420p
[vd] Codec profile: Main (0x0)
140192.000762094 [1134151-1134151] ../src/vabackend.c: 682 nvCreateConfig got profile: 32 with 0 attributes
140192.000768199 [1134151-1134151] ../src/vabackend.c: 745 nvCreateConfig Unable to determine surface type for VP9/AV1 codec due to no RTFormat specified.
140192.000773017 [1134151-1134151] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 11 (8) (nil) 0
140192.000776202 [1134151-1134151] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 11 (8) 0x5a5b74051e80 8
140192.001819579 [1134151-1134151] ../src/vabackend.c:1918 nvQuerySurfaceAttributes Returning constraints: width: 128 - 8192, height: 128 - 8192
140192.001827020 [1134151-1134151] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 11 (8) (nil) 32766
140192.001829358 [1134151-1134151] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 11 (8) 0x5a5b74051e80 8
140192.002816566 [1134151-1134151] ../src/vabackend.c:1918 nvQuerySurfaceAttributes Returning constraints: width: 128 - 8192, height: 128 - 8192
140192.002827450 [1134151-1134151] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x5a5b74152430)
140192.002830691 [1134151-1134151] ../src/vabackend.c:1589 nvDeriveImage In nvDeriveImage
[vd] Requesting pixfmt 'vaapi' from decoder.
140192.020057929 [1134151-1134151] ../src/vabackend.c: 682 nvCreateConfig got profile: 32 with 0 attributes
140192.020063641 [1134151-1134151] ../src/vabackend.c: 745 nvCreateConfig Unable to determine surface type for VP9/AV1 codec due to no RTFormat specified.
140192.020066551 [1134151-1134151] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 11 (8) (nil) 0
140192.020068931 [1134151-1134151] ../src/vabackend.c:1851 nvQuerySurfaceAttributes with 11 (8) 0x5a5b74051e80 8
140192.020921915 [1134151-1134151] ../src/vabackend.c:1918 nvQuerySurfaceAttributes Returning constraints: width: 128 - 8192, height: 128 - 8192
140192.020928222 [1134151-1134151] ../src/vabackend.c:1043 nvCreateContext creating context with 0 render targets, 1 surfaces, at 1920x1080
140192.028070680 [1134151-1134151] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x5a5b7462bca0)
140192.028082176 [1134151-1134168] ../src/vabackend.c: 412 resolveSurfaces [RT] Resolve thread for 0x5a5b7462e130 started
[vd] Using hardware decoding (vaapi).
[vd] Decoder format: 1920x1080 vaapi[nv12] auto/auto/auto/limited/auto CL=mpeg2/4/h264 crop=1920x1080+0+0
[vd] Using container aspect ratio.
[vf] [in] 1920x1080 vaapi[nv12] bt.709/bt.709/bt.1886/limited/display CL=mpeg2/4/h264 crop=1920x1080+0+0
[vf] [userdeint] 1920x1080 vaapi[nv12] bt.709/bt.709/bt.1886/limited/display CL=mpeg2/4/h264 crop=1920x1080+0+0
[vf] [userdeint] (disabled)
[vf] [autorotate] 1920x1080 vaapi[nv12] bt.709/bt.709/bt.1886/limited/display CL=mpeg2/4/h264 crop=1920x1080+0+0
[vf] [autorotate] (disabled)
[vf] [convert] 1920x1080 vaapi[nv12] bt.709/bt.709/bt.1886/limited/display CL=mpeg2/4/h264 crop=1920x1080+0+0
[vo/gpu] Loading hwdec drivers for format: 'vaapi'
[hwupload] looking at format vaapi/nv12
[hwupload] vo accepts nv12
[hwupload] supports: nv12 p010 p012 yuv444p
[hwupload] looking at format vaapi/p010
[hwupload] vo accepts p010
[hwupload] supports: nv12 p010 p012 yuv444p
[hwupload] looking at format vaapi/p012
[hwupload] vo accepts p012
[hwupload] supports: nv12 p010 p012 yuv444p
[hwupload] looking at format vaapi/yuv444p
[hwupload] vo accepts yuv444p
[hwupload] supports: nv12 p010 p012 yuv444p
[vf] [out] 1920x1080 vaapi[nv12] bt.709/bt.709/bt.1886/limited/display CL=mpeg2/4/h264 crop=1920x1080+0+0
[af] [in] 48000Hz mono 1ch floatp
[af] [userspeed] 48000Hz mono 1ch floatp
[af] [userspeed] (disabled)
[af] [convert] 48000Hz mono 1ch floatp
[osd/libass] ASS library version: 0x1703000 (runtime 0x1703000)
[osd/libass] libass API version: 0x1703000
[osd/libass] libass source: commit: 0.17.3-0-ge46aedea0a0d17da4c4ef49d84b94a7994664ab5-dirty
[osd/libass] Shaper: FriBidi 1.0.15 (SIMPLE) HarfBuzz-ng 10.2.0 (COMPLEX)
[osd/libass] Setting up fonts...
140192.029704022 [1134151-1134168] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x765230001090 1920x1080
[osd/libass] Using font provider fontconfig
[osd/libass] Done.
[ao] Trying audio driver 'pipewire'
[ao/pipewire] requested format: 48000 Hz, mono channels, floatp
[ao/pipewire] Headers version: 1.2.7
[ao/pipewire] Library version: 1.2.7
[ao/pipewire] Core user: mb
[ao/pipewire] Core host: thought
[ao/pipewire] Core version: 1.2.7
[ao/pipewire] Core name: pipewire-0
[ao/pipewire] Stream state changed: old_state=unconnected state=connecting error=(null)
[ao/pipewire] using soft-buffer of 9600 samples.
[cplayer] AO: [pipewire] 48000Hz mono 1ch floatp
[cplayer] AO: Description: PipeWire audio output
[af] [convert] (disabled)
[af] [out] 48000Hz mono 1ch floatp
140192.035723623 [1134151-1134151] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x5a5b746bec40)
140192.035730063 [1134151-1134151] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x5a5b746bef10)
140192.035765132 [1134151-1134151] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x5a5b746bf450)
140192.035769433 [1134151-1134151] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x5a5b746c4db0)
[ao/pipewire] Stream state changed: old_state=connecting state=paused error=(null)
140192.036653268 [1134151-1134168] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x765230003490 1920x1080
140192.036659649 [1134151-1134151] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x5a5b746c53a0)
140192.036664591 [1134151-1134151] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x5a5b746c58b0)
140192.036675764 [1134151-1134151] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x5a5b746c5e20)
140192.036679004 [1134151-1134151] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x5a5b746c6170)
140192.036688730 [1134151-1134151] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x5a5b746c67a0)
140192.036691931 [1134151-1134151] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x5a5b746c6b30)
[cplayer] VO: [gpu] 1920x1080 vaapi[nv12]
[cplayer] VO: Description: Shader-based GPU Renderer
[vo/gpu] reconfig to 1920x1080 vaapi[nv12] bt.709/bt.709/bt.1886/limited/display CL=mpeg2/4/h264 crop=1920x1080+0+0
[vo/gpu] max content size: 2048x1152
[vo/gpu] monitor size: 2048x1152
140192.036992554 [1134151-1134168] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x765230005930 1920x1080
140192.037451785 [1134151-1134168] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x765230007d30 1920x1080
140192.037905514 [1134151-1134168] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x76523000a130 1920x1080
140192.038348707 [1134151-1134168] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x76523000c490 1920x1080
[vo/gpu] Resize: 1920x1080
[vo/gpu] Window size: 1920x1080 (Borders: l=0 t=0 r=0 b=0)
[vo/gpu] Video source: 1920x1080 (1:1)
[vo/gpu] Video display: (0, 0) 1920x1080 -> (0, 0) 1920x1080
[vo/gpu] Video scale: 1.000000/1.000000
[vo/gpu] OSD borders: l=0 t=0 r=0 b=0
[vo/gpu] Video borders: l=0 t=0 r=0 b=0
[vo/gpu] Reported display depth: 8
[vo/gpu] Testing FBO format rgba16f
[vo/gpu] Resizing texture: 16x16
[vo/gpu] Using FBO format rgba16f.
140192.069565999 [1134151-1134162] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x765265428210 1920x1080
[vo/gpu] Resizing texture: 960x1080
[vo/gpu/opengl] vertex shader source:
[vo/gpu/opengl] [ 1] #version 440
[vo/gpu/opengl] [ 2] #define tex1D texture
[vo/gpu/opengl] [ 3] #define tex3D texture
[vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[vo/gpu/opengl] [ 5] in vec2 vertex_position;
[vo/gpu/opengl] [ 6] in vec2 vertex_texcoord0;
[vo/gpu/opengl] [ 7] out vec2 texcoord0;
[vo/gpu/opengl] [ 8] void main() {
[vo/gpu/opengl] [ 9] gl_Position = vec4(vertex_position, 1.0, 1.0);
[vo/gpu/opengl] [ 10] texcoord0 = vertex_texcoord0;
[vo/gpu/opengl] [ 11] }
[vo/gpu/opengl] fragment shader source:
[vo/gpu/opengl] [ 1] #version 440
[vo/gpu/opengl] [ 2] #define tex1D texture
[vo/gpu/opengl] [ 3] #define tex3D texture
[vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[vo/gpu/opengl] [ 5] out vec4 out_color;
[vo/gpu/opengl] [ 6] in vec2 texcoord0;
[vo/gpu/opengl] [ 7] layout(std140, binding=0) uniform UBO {
[vo/gpu/opengl] [ 8] layout(offset=0) vec2 texture_size0;
[vo/gpu/opengl] [ 9] layout(offset=16) mat2 texture_rot0;
[vo/gpu/opengl] [ 10] layout(offset=48) vec2 texture_off0;
[vo/gpu/opengl] [ 11] layout(offset=56) vec2 pixel_size0;
[vo/gpu/opengl] [ 12] };
[vo/gpu/opengl] [ 13] uniform sampler2D lut;
[vo/gpu/opengl] [ 14] uniform sampler2D texture0;
[vo/gpu/opengl] [ 15] void main() {
[vo/gpu/opengl] [ 16] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[vo/gpu/opengl] [ 17] // upscaling plane 1
[vo/gpu/opengl] [ 18] #undef tex
[vo/gpu/opengl] [ 19] #undef texmap
[vo/gpu/opengl] [ 20] #define tex texture0
[vo/gpu/opengl] [ 21] #define texmap texmap0
[vo/gpu/opengl] [ 22] vec2 pos = texcoord0;
[vo/gpu/opengl] [ 23] vec2 size = texture_size0;
[vo/gpu/opengl] [ 24] vec2 pt = pixel_size0;
[vo/gpu/opengl] [ 25] // first pass
[vo/gpu/opengl] [ 26] color = vec4(0.0);
[vo/gpu/opengl] [ 27] {
[vo/gpu/opengl] [ 28] vec2 dir = vec2(0.0, 1.0);
[vo/gpu/opengl] [ 29] pt *= dir;
[vo/gpu/opengl] [ 30] float fcoord = dot(fract(pos * size - vec2(0.5)), dir);
[vo/gpu/opengl] [ 31] vec2 base = pos - fcoord * pt - pt * vec2(2.0);
[vo/gpu/opengl] [ 32] vec4 c;
[vo/gpu/opengl] [ 33] float ypos = LUT_POS(fcoord, 256.0);
[vo/gpu/opengl] [ 34] float weights[6];
[vo/gpu/opengl] [ 35] c = texture(lut, vec2(0.250000, ypos));
[vo/gpu/opengl] [ 36] weights[0] = c[0];
[vo/gpu/opengl] [ 37] weights[1] = c[1];
[vo/gpu/opengl] [ 38] weights[2] = c[2];
[vo/gpu/opengl] [ 39] weights[3] = c[3];
[vo/gpu/opengl] [ 40] c = texture(lut, vec2(0.750000, ypos));
[vo/gpu/opengl] [ 41] weights[4] = c[0];
[vo/gpu/opengl] [ 42] weights[5] = c[1];
[vo/gpu/opengl] [ 43] // scaler samples
[vo/gpu/opengl] [ 44] c = texture(tex, base + pt * vec2(0.0));
[vo/gpu/opengl] [ 45] color += vec4(weights[0]) * c;
[vo/gpu/opengl] [ 46] c = texture(tex, base + pt * vec2(1.0));
[vo/gpu/opengl] [ 47] color += vec4(weights[1]) * c;
[vo/gpu/opengl] [ 48] c = texture(tex, base + pt * vec2(2.0));
[vo/gpu/opengl] [ 49] color += vec4(weights[2]) * c;
[vo/gpu/opengl] [ 50] c = texture(tex, base + pt * vec2(3.0));
[vo/gpu/opengl] [ 51] color += vec4(weights[3]) * c;
[vo/gpu/opengl] [ 52] c = texture(tex, base + pt * vec2(4.0));
[vo/gpu/opengl] [ 53] color += vec4(weights[4]) * c;
[vo/gpu/opengl] [ 54] c = texture(tex, base + pt * vec2(5.0));
[vo/gpu/opengl] [ 55] color += vec4(weights[5]) * c;
[vo/gpu/opengl] [ 56] }
[vo/gpu/opengl] [ 57] color *= 1.000000;
[vo/gpu/opengl] [ 58] out_color = color;
[vo/gpu/opengl] [ 59] }
[vo/gpu/opengl] shader link log (status=1):
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 1 (bound to GL_UNIFORM_BUFFER_EXT, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 1 (bound to GL_UNIFORM_BUFFER (0), and GL_UNIFORM_BUFFER_EXT, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 1 (bound to GL_UNIFORM_BUFFER (0), and GL_UNIFORM_BUFFER_EXT, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
[vo/gpu/opengl] GL: Program/shader state performance warning: Vertex shader in program 1 is being recompiled based on GL state.
[vo/gpu] Resizing texture: 1920x1080
[vo/gpu/opengl] vertex shader source:
[vo/gpu/opengl] [ 1] #version 440
[vo/gpu/opengl] [ 2] #define tex1D texture
[vo/gpu/opengl] [ 3] #define tex3D texture
[vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[vo/gpu/opengl] [ 5] in vec2 vertex_position;
[vo/gpu/opengl] [ 6] in vec2 vertex_texcoord0;
[vo/gpu/opengl] [ 7] out vec2 texcoord0;
[vo/gpu/opengl] [ 8] void main() {
[vo/gpu/opengl] [ 9] gl_Position = vec4(vertex_position, 1.0, 1.0);
[vo/gpu/opengl] [ 10] texcoord0 = vertex_texcoord0;
[vo/gpu/opengl] [ 11] }
[vo/gpu/opengl] fragment shader source:
[vo/gpu/opengl] [ 1] #version 440
[vo/gpu/opengl] [ 2] #define tex1D texture
[vo/gpu/opengl] [ 3] #define tex3D texture
[vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[vo/gpu/opengl] [ 5] out vec4 out_color;
[vo/gpu/opengl] [ 6] in vec2 texcoord0;
[vo/gpu/opengl] [ 7] layout(std140, binding=0) uniform UBO {
[vo/gpu/opengl] [ 8] layout(offset=0) vec2 texture_size0;
[vo/gpu/opengl] [ 9] layout(offset=16) mat2 texture_rot0;
[vo/gpu/opengl] [ 10] layout(offset=48) vec2 texture_off0;
[vo/gpu/opengl] [ 11] layout(offset=56) vec2 pixel_size0;
[vo/gpu/opengl] [ 12] };
[vo/gpu/opengl] [ 13] uniform sampler2D lut;
[vo/gpu/opengl] [ 14] uniform sampler2D texture0;
[vo/gpu/opengl] [ 15] void main() {
[vo/gpu/opengl] [ 16] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[vo/gpu/opengl] [ 17] #undef tex
[vo/gpu/opengl] [ 18] #undef texmap
[vo/gpu/opengl] [ 19] #define tex texture0
[vo/gpu/opengl] [ 20] #define texmap texmap0
[vo/gpu/opengl] [ 21] vec2 pos = texcoord0;
[vo/gpu/opengl] [ 22] vec2 size = texture_size0;
[vo/gpu/opengl] [ 23] vec2 pt = pixel_size0;
[vo/gpu/opengl] [ 24] color = vec4(0.0);
[vo/gpu/opengl] [ 25] {
[vo/gpu/opengl] [ 26] vec2 dir = vec2(1.0, 0.0);
[vo/gpu/opengl] [ 27] pt *= dir;
[vo/gpu/opengl] [ 28] float fcoord = dot(fract(pos * size - vec2(0.5)), dir);
[vo/gpu/opengl] [ 29] vec2 base = pos - fcoord * pt - pt * vec2(2.0);
[vo/gpu/opengl] [ 30] vec4 c;
[vo/gpu/opengl] [ 31] float ypos = LUT_POS(fcoord, 256.0);
[vo/gpu/opengl] [ 32] float weights[6];
[vo/gpu/opengl] [ 33] c = texture(lut, vec2(0.250000, ypos));
[vo/gpu/opengl] [ 34] weights[0] = c[0];
[vo/gpu/opengl] [ 35] weights[1] = c[1];
[vo/gpu/opengl] [ 36] weights[2] = c[2];
[vo/gpu/opengl] [ 37] weights[3] = c[3];
[vo/gpu/opengl] [ 38] c = texture(lut, vec2(0.750000, ypos));
[vo/gpu/opengl] [ 39] weights[4] = c[0];
[vo/gpu/opengl] [ 40] weights[5] = c[1];
[vo/gpu/opengl] [ 41] // scaler samples
[vo/gpu/opengl] [ 42] c = texture(tex, base + pt * vec2(0.0));
[vo/gpu/opengl] [ 43] color += vec4(weights[0]) * c;
[vo/gpu/opengl] [ 44] c = texture(tex, base + pt * vec2(1.0));
[vo/gpu/opengl] [ 45] color += vec4(weights[1]) * c;
[vo/gpu/opengl] [ 46] c = texture(tex, base + pt * vec2(2.0));
[vo/gpu/opengl] [ 47] color += vec4(weights[2]) * c;
[vo/gpu/opengl] [ 48] c = texture(tex, base + pt * vec2(3.0));
[vo/gpu/opengl] [ 49] color += vec4(weights[3]) * c;
[vo/gpu/opengl] [ 50] c = texture(tex, base + pt * vec2(4.0));
[vo/gpu/opengl] [ 51] color += vec4(weights[4]) * c;
[vo/gpu/opengl] [ 52] c = texture(tex, base + pt * vec2(5.0));
[vo/gpu/opengl] [ 53] color += vec4(weights[5]) * c;
[vo/gpu/opengl] [ 54] }
[vo/gpu/opengl] [ 55] color.b = 0.000000;
[vo/gpu/opengl] [ 56] color.a = 1.000000;
[vo/gpu/opengl] [ 57] out_color = color;
[vo/gpu/opengl] [ 58] }
[vo/gpu/opengl] shader link log (status=1):
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER_EXT, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), and GL_UNIFORM_BUFFER_EXT, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), and GL_UNIFORM_BUFFER_EXT, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 4 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
[vo/gpu/opengl] GL: Program/shader state performance warning: Vertex shader in program 4 is being recompiled based on GL state.
[vo/gpu] Resizing texture: 1920x1080
[vo/gpu/opengl] vertex shader source:
[vo/gpu/opengl] [ 1] #version 440
[vo/gpu/opengl] [ 2] #define tex1D texture
[vo/gpu/opengl] [ 3] #define tex3D texture
[vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[vo/gpu/opengl] [ 5] in vec2 vertex_position;
[vo/gpu/opengl] [ 6] in vec2 vertex_texcoord0;
[vo/gpu/opengl] [ 7] out vec2 texcoord0;
[vo/gpu/opengl] [ 8] in vec2 vertex_texcoord1;
[vo/gpu/opengl] [ 9] out vec2 texcoord1;
[vo/gpu/opengl] [ 10] void main() {
[vo/gpu/opengl] [ 11] gl_Position = vec4(vertex_position, 1.0, 1.0);
[vo/gpu/opengl] [ 12] texcoord0 = vertex_texcoord0;
[vo/gpu/opengl] [ 13] texcoord1 = vertex_texcoord1;
[vo/gpu/opengl] [ 14] }
[vo/gpu/opengl] fragment shader source:
[vo/gpu/opengl] [ 1] #version 440
[vo/gpu/opengl] [ 2] #define tex1D texture
[vo/gpu/opengl] [ 3] #define tex3D texture
[vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[vo/gpu/opengl] [ 5] out vec4 out_color;
[vo/gpu/opengl] [ 6] in vec2 texcoord0;
[vo/gpu/opengl] [ 7] in vec2 texcoord1;
[vo/gpu/opengl] [ 8] layout(std140, binding=0) uniform UBO {
[vo/gpu/opengl] [ 9] layout(offset=0) mat3 colormatrix;
[vo/gpu/opengl] [ 10] layout(offset=48) vec3 colormatrix_c;
[vo/gpu/opengl] [ 11] layout(offset=64) vec2 texture_size0;
[vo/gpu/opengl] [ 12] layout(offset=80) mat2 texture_rot0;
[vo/gpu/opengl] [ 13] layout(offset=112) vec2 texture_off0;
[vo/gpu/opengl] [ 14] layout(offset=120) vec2 pixel_size0;
[vo/gpu/opengl] [ 15] layout(offset=128) vec2 texture_size1;
[vo/gpu/opengl] [ 16] layout(offset=144) mat2 texture_rot1;
[vo/gpu/opengl] [ 17] layout(offset=176) vec2 texture_off1;
[vo/gpu/opengl] [ 18] layout(offset=184) vec2 pixel_size1;
[vo/gpu/opengl] [ 19] };
[vo/gpu/opengl] [ 20] uniform sampler2D texture0;
[vo/gpu/opengl] [ 21] uniform sampler2D texture1;
[vo/gpu/opengl] [ 22] void main() {
[vo/gpu/opengl] [ 23] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[vo/gpu/opengl] [ 24] color.r = 1.000000 * vec4(texture(texture0, texcoord0)).r;
[vo/gpu/opengl] [ 25] color.gb = 1.000000 * vec4(texture(texture1, texcoord1)).rg;
[vo/gpu/opengl] [ 26] color = color.rgbr;
[vo/gpu/opengl] [ 27] color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c;
[vo/gpu/opengl] [ 28] color.a = 1.0;
[vo/gpu/opengl] [ 29] // scaler pre-conversion
[vo/gpu/opengl] [ 30] // main scaling
[vo/gpu/opengl] [ 31] out_color = color;
[vo/gpu/opengl] [ 32] }
[vo/gpu/opengl] shader link log (status=1):
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 5 (bound to GL_UNIFORM_BUFFER_EXT, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 5 (bound to GL_UNIFORM_BUFFER (0), and GL_UNIFORM_BUFFER_EXT, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 5 (bound to GL_UNIFORM_BUFFER (0), and GL_UNIFORM_BUFFER_EXT, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 6 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
[vo/gpu/opengl] GL: Program/shader state performance warning: Vertex shader in program 7 is being recompiled based on GL state.
[vo/gpu] Dither to 8.
[vo/gpu/opengl] vertex shader source:
[vo/gpu/opengl] [ 1] #version 440
[vo/gpu/opengl] [ 2] #define tex1D texture
[vo/gpu/opengl] [ 3] #define tex3D texture
[vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[vo/gpu/opengl] [ 5] in vec2 vertex_position;
[vo/gpu/opengl] [ 6] in vec2 vertex_texcoord0;
[vo/gpu/opengl] [ 7] out vec2 texcoord0;
[vo/gpu/opengl] [ 8] void main() {
[vo/gpu/opengl] [ 9] gl_Position = vec4(vertex_position, 1.0, 1.0);
[vo/gpu/opengl] [ 10] texcoord0 = vertex_texcoord0;
[vo/gpu/opengl] [ 11] }
[vo/gpu/opengl] fragment shader source:
[vo/gpu/opengl] [ 1] #version 440
[vo/gpu/opengl] [ 2] #define tex1D texture
[vo/gpu/opengl] [ 3] #define tex3D texture
[vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[vo/gpu/opengl] [ 5] out vec4 out_color;
[vo/gpu/opengl] [ 6] in vec2 texcoord0;
[vo/gpu/opengl] [ 7] layout(std140, binding=0) uniform UBO {
[vo/gpu/opengl] [ 8] layout(offset=0) vec3 src_luma;
[vo/gpu/opengl] [ 9] layout(offset=16) vec3 dst_luma;
[vo/gpu/opengl] [ 10] layout(offset=32) vec2 texture_size0;
[vo/gpu/opengl] [ 11] layout(offset=48) mat2 texture_rot0;
[vo/gpu/opengl] [ 12] layout(offset=80) vec2 texture_off0;
[vo/gpu/opengl] [ 13] layout(offset=88) vec2 pixel_size0;
[vo/gpu/opengl] [ 14] };
[vo/gpu/opengl] [ 15] uniform sampler2D dither;
[vo/gpu/opengl] [ 16] uniform sampler2D texture0;
[vo/gpu/opengl] [ 17] void main() {
[vo/gpu/opengl] [ 18] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[vo/gpu/opengl] [ 19] #undef tex
[vo/gpu/opengl] [ 20] #undef texmap
[vo/gpu/opengl] [ 21] #define tex texture0
[vo/gpu/opengl] [ 22] #define texmap texmap0
[vo/gpu/opengl] [ 23] vec2 pos = texcoord0;
[vo/gpu/opengl] [ 24] vec2 size = texture_size0;
[vo/gpu/opengl] [ 25] vec2 pt = pixel_size0;
[vo/gpu/opengl] [ 26] color = texture(tex, pos);
[vo/gpu/opengl] [ 27] color *= 1.000000;
[vo/gpu/opengl] [ 28] color.a = 1.000000;
[vo/gpu/opengl] [ 29] // scaler post-conversion
[vo/gpu/opengl] [ 30] // color mapping
[vo/gpu/opengl] [ 31] color.rgb *= vec3(1.000000);
[vo/gpu/opengl] [ 32] color.rgb *= vec3(1.000000);
[vo/gpu/opengl] [ 33] // dithering
[vo/gpu/opengl] [ 34] vec2 dither_coord = vec2(gl_FragCoord.x, 1080.0 + -1.000000 * gl_FragCoord.y);vec2 dither_pos = dither_coord * 1.0/64.0;
[vo/gpu/opengl] [ 35] float dither_value = texture(dither, dither_pos).r;
[vo/gpu/opengl] [ 36] color = floor(color * 255.0 + dither_value + 0.5 / 4096.0) * 1.0/255.0;
[vo/gpu/opengl] [ 37] out_color = color;
[vo/gpu/opengl] [ 38] }
[vo/gpu/opengl] shader link log (status=1):
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 7 (bound to GL_UNIFORM_BUFFER_EXT, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 8 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
[cplayer] first video frame after restart shown
[vo/gpu] Resizing texture: 1920x1080
[vo/gpu/opengl] vertex shader source:
[vo/gpu/opengl] [ 1] #version 440
[vo/gpu/opengl] [ 2] #define tex1D texture
[vo/gpu/opengl] [ 3] #define tex3D texture
[vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[vo/gpu/opengl] [ 5] in vec2 vertex_position;
[vo/gpu/opengl] [ 6] in vec2 vertex_texcoord0;
[vo/gpu/opengl] [ 7] out vec2 texcoord0;
[vo/gpu/opengl] [ 8] void main() {
[vo/gpu/opengl] [ 9] gl_Position = vec4(vertex_position, 1.0, 1.0);
[vo/gpu/opengl] [ 10] texcoord0 = vertex_texcoord0;
[vo/gpu/opengl] [ 11] }
[vo/gpu/opengl] fragment shader source:
[vo/gpu/opengl] [ 1] #version 440
[vo/gpu/opengl] [ 2] #define tex1D texture
[vo/gpu/opengl] [ 3] #define tex3D texture
[vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[vo/gpu/opengl] [ 5] out vec4 out_color;
[vo/gpu/opengl] [ 6] in vec2 texcoord0;
[vo/gpu/opengl] [ 7] layout(std140, binding=0) uniform UBO {
[vo/gpu/opengl] [ 8] layout(offset=0) vec3 src_luma;
[vo/gpu/opengl] [ 9] layout(offset=16) vec3 dst_luma;
[vo/gpu/opengl] [ 10] layout(offset=32) vec2 texture_size0;
[vo/gpu/opengl] [ 11] layout(offset=48) mat2 texture_rot0;
[vo/gpu/opengl] [ 12] layout(offset=80) vec2 texture_off0;
[vo/gpu/opengl] [ 13] layout(offset=88) vec2 pixel_size0;
[vo/gpu/opengl] [ 14] };
[vo/gpu/opengl] [ 15] uniform sampler2D dither;
[vo/gpu/opengl] [ 16] uniform sampler2D texture0;
[vo/gpu/opengl] [ 17] void main() {
[vo/gpu/opengl] [ 18] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[vo/gpu/opengl] [ 19] #undef tex
[vo/gpu/opengl] [ 20] #undef texmap
[vo/gpu/opengl] [ 21] #define tex texture0
[vo/gpu/opengl] [ 22] #define texmap texmap0
[vo/gpu/opengl] [ 23] vec2 pos = texcoord0;
[vo/gpu/opengl] [ 24] vec2 size = texture_size0;
[vo/gpu/opengl] [ 25] vec2 pt = pixel_size0;
[vo/gpu/opengl] [ 26] color = texture(tex, pos);
[vo/gpu/opengl] [ 27] color *= 1.000000;
[vo/gpu/opengl] [ 28] color.a = 1.000000;
[vo/gpu/opengl] [ 29] // scaler post-conversion
[vo/gpu/opengl] [ 30] // color mapping
[vo/gpu/opengl] [ 31] color.rgb *= vec3(1.000000);
[vo/gpu/opengl] [ 32] color.rgb *= vec3(1.000000);
[vo/gpu/opengl] [ 33] // dithering
[vo/gpu/opengl] [ 34] vec2 dither_coord = vec2(gl_FragCoord.x, 0.0 + 1.000000 * gl_FragCoord.y);vec2 dither_pos = dither_coord * 1.0/64.0;
[vo/gpu/opengl] [ 35] float dither_value = texture(dither, dither_pos).r;
[vo/gpu/opengl] [ 36] color = floor(color * 255.0 + dither_value + 0.5 / 4096.0) * 1.0/255.0;
[vo/gpu/opengl] [ 37] out_color = color;
[vo/gpu/opengl] [ 38] }
[vo/gpu/opengl] shader link log (status=1):
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 9 (bound to GL_UNIFORM_BUFFER_EXT, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 10 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
[cplayer] audio ready
[cplayer] starting video playback
[cplayer] delaying audio start 0.007979 vs. 0.007000, diff=0.000979
[cplayer] playback restart complete @ 0.007000, audio=ready, video=playing
[vo/gpu/x11] Disabling screensaver.
[cplayer] starting audio playback
[cplayer] Set property: user-data/osc/margins={"b":0,"t":0,"l":0,"r":0} -> 1
[statusline] AV: 00:00:00 / 00:36:13 (0%) A-V: 0.000 140192.115590271 [1134151-1134151] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x5a5b7414de10)
140192.115597141 [1134151-1134151] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x5a5b746bfa60)
[cplayer] Run command: define-section, flags=64, args=[name="input_osc", contents="", flags="default"]
[cplayer] Run command: enable-section, flags=64, args=[name="input_osc", flags="allow-hide-cursor+allow-vo-dragging"]
[cplayer] Run command: define-section, flags=64, args=[name="input_forced_osc", contents="", flags="force"]
[cplayer] Run command: enable-section, flags=64, args=[name="input_forced_osc", flags="allow-hide-cursor+allow-vo-dragging"]
[statusline] AV: 00:00:00 / 00:36:13 (0%) A-V: -0.033 140192.115922155 [1134151-1134162] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7652654641c0 1920x1080
[ao/pipewire] Stream state changed: old_state=paused state=streaming error=(null)
[osc] osc_init
[statusline] AV: 00:00:00 / 00:36:13 (0%) A-V: -0.033 140192.116129407 [1134151-1134168] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x76523000eba0 1920x1080
[cplayer] Set property: user-data/osc/margins={"b":0,"t":0,"l":0,"r":0} -> 1
[statusline] AV: 00:00:00 / 00:36:13 (0%) A-V: -0.033 140192.148700512 [1134151-1134162] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x765265477060 1920x1080
[statusline] AV: 00:00:00 / 00:36:13 (0%) A-V: -0.030 140192.161640406 [1134151-1134151] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x5a5b74052780)
140192.161672973 [1134151-1134151] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x5a5b746c6ee0)
140192.162583387 [1134151-1134168] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x765230011040 1920x1080
140192.165615583 [1134151-1134162] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x765265420c10 1920x1080
[statusline] AV: 00:00:00 / 00:36:13 (0%) A-V: -0.027 140192.199191501 [1134151-1134162] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x765265508d50 1920x1080
[statusline] AV: 00:00:00 / 00:36:13 (0%) A-V: -0.022 140192.271724841 [1134151-1134162] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x765265509db0 1920x1080
[statusline] AV: 00:00:00 / 00:36:13 (0%) A-V: -0.018 140192.342685309 [1134151-1134162] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7652653dd3f0 1920x1080
[statusline] AV: 00:00:00 / 00:36:13 (0%) A-V: -0.008 140192.577703651 [1134151-1134151] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x5a5b746cecd0)
140192.577718504 [1134151-1134151] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x5a5b746d3ac0)
140192.577724284 [1134151-1134151] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x5a5b746d56b0)
140192.578938714 [1134151-1134168] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7652300143d0 1920x1080
140192.578989549 [1134151-1134151] ../src/vabackend.c: 979 nvCreateSurfaces2 Creating surface 1920x1080, format 1 (0x5a5b746daba0)
140192.579360892 [1134151-1134168] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x765230016a40 1920x1080
140192.580086257 [1134151-1134168] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x765230018ee0 1920x1080
140192.620513679 [1134151-1134162] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x76526550e880 1920x1080
[statusline] AV: 00:00:00 / 00:36:13 (0%) A-V: -0.005 140192.756634754 [1134151-1134162] ../src/direct/direct-export-buf.c: 190 direct_allocateBackingImage Allocating BackingImages: 0x7652645f5820 1920x1080
[vo/gpu/opengl] GL: Buffer detailed info: Based on the usage hint and actual usage, buffer object 2 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will be configured as STREAM.
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations.
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations.
[vo/gpu/opengl] GL: Buffer detailed info: Based on the usage hint and actual usage, buffer object 4 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will be configured as STREAM.
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 4 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations.
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 4 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations.
[vo/gpu/opengl] GL: Buffer detailed info: Based on the usage hint and actual usage, buffer object 6 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will be configured as STREAM.
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 6 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations.
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 6 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations.
[vo/gpu/opengl] GL: Buffer detailed info: Based on the usage hint and actual usage, buffer object 8 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will be configured as STREAM.
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 8 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations.
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 8 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations.
[cplayer] Set property: user-data/osc/margins={"b":0,"t":0,"l":0,"r":0} -> 1
[cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[osd/libass] fontselect: (sans-serif, 400, 0) -> /usr/share/fonts/noto/NotoSans-Regular.ttf, 0, NotoSans-Regular
[osd/libass] fontselect: (mpv-osd-symbols, 400, 0) -> mpv-osd-symbols-Regular, 0, mpv-osd-symbols-Regular
[osd] Spent 5.230 ms in osd_render (slow!)
[vo/gpu] Reallocating OSD texture to 2048x256.
[vo/gpu/opengl] vertex shader source:
[vo/gpu/opengl] [ 1] #version 440
[vo/gpu/opengl] [ 2] #define tex1D texture
[vo/gpu/opengl] [ 3] #define tex3D texture
[vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[vo/gpu/opengl] [ 5] in vec2 vertex_position;
[vo/gpu/opengl] [ 6] in vec2 vertex_texcoord;
[vo/gpu/opengl] [ 7] out vec2 texcoord;
[vo/gpu/opengl] [ 8] in vec4 vertex_ass_color;
[vo/gpu/opengl] [ 9] out vec4 ass_color;
[vo/gpu/opengl] [ 10] void main() {
[vo/gpu/opengl] [ 11] gl_Position = vec4(vertex_position, 1.0, 1.0);
[vo/gpu/opengl] [ 12] texcoord = vertex_texcoord;
[vo/gpu/opengl] [ 13] ass_color = vertex_ass_color;
[vo/gpu/opengl] [ 14] }
[vo/gpu/opengl] fragment shader source:
[vo/gpu/opengl] [ 1] #version 440
[vo/gpu/opengl] [ 2] #define tex1D texture
[vo/gpu/opengl] [ 3] #define tex3D texture
[vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[vo/gpu/opengl] [ 5] out vec4 out_color;
[vo/gpu/opengl] [ 6] in vec2 texcoord;
[vo/gpu/opengl] [ 7] in vec4 ass_color;
[vo/gpu/opengl] [ 8] layout(std140, binding=0) uniform UBO {
[vo/gpu/opengl] [ 9] layout(offset=0) vec3 src_luma;
[vo/gpu/opengl] [ 10] layout(offset=16) vec3 dst_luma;
[vo/gpu/opengl] [ 11] };
[vo/gpu/opengl] [ 12] uniform sampler2D osdtex;
[vo/gpu/opengl] [ 13] void main() {
[vo/gpu/opengl] [ 14] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[vo/gpu/opengl] [ 15] color = vec4(ass_color.rgb, ass_color.a * texture(osdtex, texcoord).r);
[vo/gpu/opengl] [ 16] // color mapping
[vo/gpu/opengl] [ 17] color.rgb *= vec3(1.000000);
[vo/gpu/opengl] [ 18] color.rgb *= vec3(1.000000);
[vo/gpu/opengl] [ 19] out_color = color;
[vo/gpu/opengl] [ 20] }
[vo/gpu/opengl] shader link log (status=1):
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 11 (bound to GL_UNIFORM_BUFFER_EXT, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
[vo/gpu/opengl] GL: Buffer detailed info: Buffer object 12 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
[cplayer] Run command: script-binding, flags=73, args=[name="osc/__keybinding2"]
[cplayer] Set property: user-data/osc/margins={"b":0,"t":0,"l":0,"r":0} -> 1
[cplayer] Run command: disable-section, flags=64, args=[name="input"]
[cplayer] Run command: script-binding, flags=73, args=[name="osc/__keybinding4"]
[cplayer] Run command: quit, flags=73, args=[code="0"]
[cplayer] EOF code: 5
[ad] Uninit decoder.
[vd] Uninit decoder.
[vo/gpu/x11] Enabling screensaver.
[statusline] AV: 00:00:28 / 00:36:13 (1%) A-V: 0.000 140220.397065840 [1134151-1134151] ../src/vabackend.c:1161 nvDestroyContext Destroying context: 22
140220.397073616 [1134151-1134151] ../src/vabackend.c: 321 destroyContext Signaling resolve thread to exit
140220.397077643 [1134151-1134151] ../src/vabackend.c: 327 destroyContext Waiting for resolve thread to exit
140220.397122709 [1134151-1134168] ../src/vabackend.c: 466 resolveSurfaces [RT] Resolve thread for 0x5a5b7462e130 exiting
140220.397166289 [1134151-1134151] ../src/vabackend.c: 329 destroyContext pthread_timedjoin_np finished with 0
[ao/pipewire] Stream state changed: old_state=streaming state=paused error=(null)
[cplayer] Terminating demuxers...
[cplayer] Done terminating demuxers.
[statusline] AV: 00:00:28 / 00:36:13 (1%) A-V: 0.000
[cplayer] finished playback, success (reason 3)
[cplayer] Running hook: ytdl_hook/on_after_end_file
[cplayer] Run command: del, flags=64, args=[name="user-data/mpv/ytdl/json-subprocess-result"]
[cplayer] Exiting... (Quit)
[osc] osc_init
[select] Exiting...
[console] Exiting...
[auto_profiles] Exiting...
[ytdl_hook] Exiting...
[stats] Exiting...
[cplayer] Set property: user-data/osc/margins={"b":0,"t":0,"l":0,"r":0} -> 1
[cplayer] Run command: del, flags=64, args=[name="user-data/osc"]
[osc] Exiting...
140220.527108462 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface 16 (0x5a5b746c53a0)
140220.528704215 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface 14 (0x5a5b746d3ac0)
140220.528893333 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface 3 (0x5a5b746c58b0)
140220.529080126 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface 2 (0x5a5b746c4db0)
140220.529257798 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface 13 (0x5a5b746c67a0)
140220.529455568 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface 18 (0x5a5b746bec40)
140220.529633447 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface 8 (0x5a5b746c5e20)
140220.529811363 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface 10 (0x5a5b746cecd0)
140220.529993354 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface 12 (0x5a5b746daba0)
140220.530176244 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface 19 (0x5a5b7414de10)
140220.530353747 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface 7 (0x5a5b746c6ee0)
140220.530559418 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface 11 (0x5a5b746d56b0)
140220.530741920 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface 4 (0x5a5b746c6170)
140220.530925540 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface 1 (0x5a5b746bef10)
140220.531107065 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface 0 (0x5a5b7462bca0)
140220.531286014 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface 9 (0x5a5b74052780)
140220.531435574 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface 17 (0x5a5b74152430)
140220.531575602 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface 15 (0x5a5b746bf450)
140220.531719480 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface 5 (0x5a5b746c6b30)
140220.531859122 [1134151-1134162] ../src/vabackend.c:1013 nvDestroySurfaces Destroying surface 6 (0x5a5b746bfa60)
140220.532010609 [1134151-1134162] ../src/vabackend.c:2147 nvTerminate Terminating 0x7652645f5cd0
140220.532085164 [1134151-1134162] ../src/vabackend.c:2161 nvTerminate Now have 0 (20 max) instances
[vo/gpu] flushing shader cache
[vo/gpu/x11] uninit ...
Screen recording of the mpv test for reference:
https://github.com/user-attachments/assets/57405401-3808-44af-9f3c-5b532d524554
Anything more I can do to help debug this 👍
Interesting, it's playing the frames completely out of order, including surfaces that haven't had anything decoded to them (the green ones). I haven't seen that sort of issue since I fixed the surface reuse bug ages ago.
That's a very odd bug to have, and I'm not entirely sure why it would happen. We get passed in which surface to decode to and we decode the next frame to it. It's meant to be up to ffmpeg in this case to work out when to show each frame. This likely means that we're not interpreting something in the frame correctly, which will be a pain to debug.
I'll see if I find some time to debug this.
I've taken a look at it, but I can't seem to spot the problem. There are some differences, but nothing that seems to point to the issue.
I've taken a look at it, but I can't seem to spot the problem. There are some differences, but nothing that seems to point to the issue.
I have an rtx 3070, would it help debugging this on my machine? I can prepare a clean install for remote accessing my pc.
hello, i saw the issue and i'm trying to see an anime in av1 from my jellyfin and seem not working at all it stay green but the audio is working and other this is an example (i'm using firefox)
System CachyOS: (Nvidia RTX 3070)
Packages:
nvidia-open-dkms 580.76.05-4
cuda 12.9.1-2
linux-cachyos 6.16.1-2
libva-nvidia-driver-git 0.0.14.r6.ge02b9c5-1