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Update dependency lodash to v4

Open renovate[bot] opened this issue 4 years ago • 1 comments

Mend Renovate

This PR contains the following updates:

Package Change Age Adoption Passing Confidence
lodash (source) 3.10.1 -> 4.17.21 age adoption passing confidence

Release Notes

lodash/lodash

v4.17.21

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v4.17.20

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v4.17.16

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v4.17.15

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v4.17.14

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v4.17.13

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v4.17.12

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v4.17.11

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v4.17.10

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v4.17.9

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v4.17.5

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v4.17.4

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v4.17.3

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v4.17.2

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v4.17.1

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v4.17.0

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v4.16.6

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v4.16.5

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v4.16.4

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v4.16.3

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v4.16.2

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v4.16.1

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v4.16.0

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v4.15.0

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v4.14.2

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v4.14.1

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v4.14.0

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v4.13.1

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v4.13.0

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v4.12.0

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v4.11.2

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v4.11.1

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v4.11.0

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v4.10.0

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v4.9.0

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v4.8.2

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v4.8.1

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v4.8.0

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v4.7.0

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v4.6.1

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v4.6.0

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v4.5.1

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v4.5.0

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v4.4.0

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v4.3.0

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v4.2.1

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v4.2.0

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v4.1.0

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v4.0.1

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v4.0.0

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lodash v4.0.0

2015 was big year! Lodash became the most depended on npm package, passed 1 billion downloads, & its v3 release saw massive adoption!

The year was also one of collaboration, as discussions began on merging Lodash & Underscore. Much of Lodash v4 is proofing out the ideas from those discussions. Lodash v4 would not be possible without the collaboration & contributions of the Underscore core team. In the spirit of merging our teams have blended with several members contributing to both libraries.

For 2016 & lodash v4.0.0 we wanted to cut loose, push forward, & take things up a notch!

Modern only

With v4 we’re breaking free from old projects, old environments, & dropping old IE < 9 support!

4 kB Core

Lodash’s kitchen-sink size will continue to grow as new methods & functionality are added. However, we now offer a 4 kB (gzipped) core build that’s compatible with Backbone v1.2.4 for folks who want Lodash without lugging around the kitchen sink.

More ES6

We’ve continued to embrace ES6 with methods like _.isSymbol, added support for cloning & comparing array buffers, maps, sets, & symbols, converting iterators to arrays, & iterable _(…).

In addition, we’ve published an es-build & pulled babel-plugin-lodash into core to make tree-shaking a breeze.

More Modular

Pop quiz! 📣

What category path does the bindAll method belong to? Is it

A) require('lodash/function/bindAll') B) require('lodash/utility/bindAll') C) require('lodash/util/bindAll')

Don’t know? Well, with v4 it doesn’t matter because now module paths are as simple as

var bindAll = require('lodash/bindAll');

We’ve also reduced module complexity making it easier to create smaller bundles. This has helped Lodash adoption with libraries like Async & Redux!

1st Class FP

With v3 we introduced lodash-fp. We learned a lot & with v4 we decided to pull it into core.

Now you can get immutable, auto-curried, iteratee-first, data-last methods as simply as

var _ = require('lodash/fp');
var object = { 'a': 1 };
var source = { 'b': 2 };
var newObject = _.assign(source)(object);

console.log(newObject);
// => { 'a': 1, 'b': 2 }

console.log(object);
// => { 'a': 1 }

var convert = require('lodash/fp/convert');
var assign = convert('assign', require('lodash.assign'));
// works too!
Chakra Optimized

Well actually, while we’re excited about Chakra, Lodash is optimized for great performance across all engines. Unlike many libraries, we don’t favor a single engine so we can deliver solid performance & support regardless of engine.

With v4 we’ve continued our commitment to performance; expanding support for lazy evaluation & improving the performance of core functionality like circular reference detection.

Emojis

Taking things up a notch Lodash v4 has added support for emojis! Includes things like astral symbols, unicode modifiers, variation selector characters, zero-width joiners, & regional indicator symbols.

Breaking changes

We’ve introduced more breaking changes in this release than any other so be sure to check out the changelog for a full rundown of changes & give lodash-migrate a spin to help migrate older Lodash code to the latest release.

If you dig Lodash don’t forget to star the repo or npm star lodash!


Configuration

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🚦 Automerge: Disabled by config. Please merge this manually once you are satisfied.

Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.

🔕 Ignore: Close this PR and you won't be reminded about this update again.


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renovate[bot] avatar Sep 01 '21 15:09 renovate[bot]

Edited/Blocked Notification

Renovate will not automatically rebase this PR, because it does not recognize the last commit author and assumes somebody else may have edited the PR.

You can manually request rebase by checking the rebase/retry box above.

Warning: custom changes will be lost.

renovate[bot] avatar Mar 24 '23 21:03 renovate[bot]