Emil Knabe
Emil Knabe
Here's is the latest build, based on commit ba3c7d2168213f71bd36a35eeac923d9b0f9edbc: [esmini.exe](https://www.dropbox.com/s/mwxbnyilhk3tlwu/esmini.exe?dl=1) (Windows) I can't reproduce the issue (at least see anything obviously wrong), neither with old nor with new esmini. This...
Ok. Thanks for testing the exe. I don't think the compiler version should make any difference. It's probably a bug that we should try to find. First, the graphics freeze...
Now there is also a release: [v2.26.8](https://github.com/esmini/esmini/releases/tag/v2.26.8) that you can test instead of the above provided binaries.
Thanks for the thorough investigation, it's appreciated. However strangely I can't reproduce. I'm on revision f9b0c1dc10f0913755d799d58805ee5ae6a7b4e7 and this is what I tried: `cmake .. -G "Visual Studio 16 2019" -T...
I'm sorry to say that I can't reproduce the issue. The provided scenario will put the car at a road not part of the route, which causes an error that...
Ok, let's not spend more time on this. I applied the "patch". Now I just hope it works :) It's included in [release v2.27.1](https://github.com/esmini/esmini/releases/tag/v2.27.1)
odrplot is a very simplistic tool to plot OpenDRIVE files (via conversion to track.csv). It shows only lane boundaries, direction and road IDs. No road markings are plotted. odrviewer will...
Before investigating further, have you looked at this code example? https://github.com/esmini/esmini/blob/master/EnvironmentSimulator/code-examples/osi-groundtruth/osi-groundtruth.cpp The IDs is typically ordered according to appearance in \ section in the OpenSCENARIO file. But since objects might...
I modified the example to make use of the string version of GetOSIGroundTruth() function that you referred to. When I run [osi-groundtruth-mod.cpp.txt](https://github.com/esmini/esmini/files/10507001/osi-groundtruth-mod.cpp.txt) I get following output (sample): ``` Frame 2...
The embedded ACC Controller is a super simple speed controller. It was implemented for autonomous cars populated by the the Swarm traffic action. Just to have some degree of collision...