Emil Knabe

Results 314 comments of Emil Knabe

I think I understand your need. You'd like to add some single values/constants to the log header AFTER the scenario has executed. I don't see any easy way of doing...

This commit can be used as "template" how to add custom values to csv log file: https://github.com/esmini/esmini/commit/e7d51a252f12270ab55197030ea5ec554a97ae5d Closing issue.

Thanks for reporting this. The implementation of LaneChange was recently modified to be more flexible, e.g. maintain route. A unforeseen side effect was that any attached trajectory was lost. It's...

Yes I agree. In normal case (in case of events), the latest wins. However in your scenario both will happen in parallel (the lane change is very quick so I...

Yes, that's probably good if possible. I don't think it's necessary for esmini. But removing the laneChange (or perform it before or after the trajectory action - but this kind...

See my comment regarding this topic in your [last reported issue](https://github.com/esmini/esmini/issues/197#issuecomment-996180567). For convenience I paste it here again: > BTW: I replaced WorldPosition with LanePosition to attach vehicles to the...

Definitely I can see that use case. Yes, please test the "trick" - see it as first teleport place the vehicle and the second one aligns it.

Did you have any chance to test the modification? For me it looks perfectly aligned: ![image](https://user-images.githubusercontent.com/29146839/150686300-fad9f537-3b1b-4390-a497-0ae641e549ee.png)

Looks perfect, your steps 👍 Regarding slow-mo. You can try: `../../../bin/esmini --window 60 60 800 400 --fixed_timestep 0.001 --record sim.dat --osc ./xosc/bdsc_export-mod.xosc` and then optionally you can inspect closer with:...

Check here: https://github.com/esmini/esmini/tree/master/Hello-World_coding-example and more specifically the [Python binding sub section](https://github.com/esmini/esmini/tree/master/Hello-World_coding-example#python-binding). The Python template file is located here: https://github.com/esmini/esmini/blob/master/Hello-World_coding-example/esmini-player.py That's one simple way. However I would modify slightly into: ```...