Results 31 comments of ekibun

Before using this plugin, you need to compile ffmpeg first. please check https://github.com/ekibun/flutter_ffplay#compile-ffmpeg

To build the library, run `build.sh` in cxx directory. For windows, `msys2` is required to run bash script, here is an example cmd script: ```cmd set MSYS2_PATH_TYPE=inherit call "D:\Apps\Microsoft Visual...

vcvarall is not required when build for android. For Windows user, the windows subsystem linux (WSL) can be used.

the compile process link the static library into a single library: flutter_ffmpeg.dll client does not required extra ffmpeg program but the plugin generated DLL should be included

Include the complied version for all platforms and archtectures will exceed the publish size limit. My original consideration is to export all the compile script for users to configure their...

First of all, this plugin ONLY support android and windows platforms. `msys2` is an unix bash environment **for windows** that required to configure ffmpeg: https://trac.ffmpeg.org/wiki/CompilationGuide/MSVC If you do not use...

The playback is the wrapper between ffmpeg and flutter. The pub version may be too old. Please clone the github repo and test the example Attach the c++ debuger to...

i am sorry for that i currently have no spare time to maintain this plugin, if you want to build ffmpeg automatically the following cmake script may help https://github.com/ekibun/nekomp/blob/master/app/src/main/cpp/ffmpeg/ffmpeg.cmake

Live playing is experimental and the example is slow too. Depending on your internet connection, it might take some time to load the video. Please try the new commit and...

Nevo的api太麻烦了 整合的话root好像也传不过来,还是得ipc 通知栏回复就别想了,不可能的