Håkan Sidenvall

Results 57 comments of Håkan Sidenvall

> I am still reproducing the issue: > > Unity_2024-02-29_11-56-25.mp4 > > Is it because the circle is technically the east button so It's kind of giving me the right...

Before this PR it was completely random which one of the aliased values was being converted to string making it even more confusing.

@Pauliusd01 The bug should be fixed via https://github.com/Unity-Technologies/InputSystem/pull/1862/commits/c1f4c9e2004fc47641042851006d2f29dc357b06

I did not modify behavior so UX question remains: a) Do we want current behavior where one aliased enumeration type is displayed e.g. "North" with aliased enums listed as e.g....

> I am happy to see lots of good changes. > I left some comments, while my major concern is that we might miss selections if we interrupt the Selection...

Thanks for this suggested bug fix PR @Kevinsomnia. I am curious though if it's what we would like to solve this issue since invoking those functions with null in general...

> I am still reproducing [#1822 (comment)](https://github.com/Unity-Technologies/InputSystem/pull/1822#issuecomment-1914690387) is that expected? I hoped this would eliminate that which is the whole point of this "sub-branch". Seems like I need to revisit...

I believe this PR is obsolete now due to other changes. Will close this PR but leave branch existing for a while longer if there is need to pick any...

As a side-note, when https://github.com/Unity-Technologies/InputSystem/pull/1834 lands there will exist an interesting scenario for this functionality when the same asset is open simultaneously in two windows, both in Project Settings and...

The bug called out @Pauliusd01 doesn't really make any sense to me but should be fixed. Where is this coming from if not the copy buffer?