eirikh1996

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Also, are any console errors appearing when these things happen? If so, please post them here

By default, no. This can be disaled by setting ProtectPilotedCrafts to false in config.yml

to the craft file?

https://dev.bukkit.org/projects/cannons

Yes. The recent version is compatible with 1.15.2

Would this also include blocks that was placed next to the hitbox too?

Requested changes made @TylerS1066

Shouldn't it in some way be possible to restore the movement AI after transport?