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A CPU emulator for running unit tests on Game Boy code.

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the Github interface wont let me attach the gb rom. just type the following hex values into a rom: `0x21 0xc9` the config file is attached [smol.txt](https://github.com/eievui5/evunit/files/13882305/smol.txt)

without them, we can speculate about performance all we want. adding flame graphs is the easy first step but it is not the whole solution. IMO we should also look...

Because why not? I think `crossbeam` would work well with this, and a streaming deserializer (#2) could help starting jobs even earlier.

enhancement

Exhaustive testing will lead to *big* input files (obviously, due to combinatorial explosion), which currently makes evunit take a lot of memory (everything is read into memory before processing even...

enhancement

Using e.g. [`owo_colors`](https://docs.rs/owo-colors/latest/owo_colors/) would be better than outputting ANSI escapes manually.

enhancement
good first issue