Simple-Web-Server
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A very simple, fast, multithreaded, platform independent HTTP and HTTPS server and client library implemented using C++11 and Boost.Asio. Created to be an easy way to make REST resources available fro...
I'm implementing a native desktop app that has the user sign in with OAuth. In order for this to be possible, [the app has to launch a local webserver on...
Hey, first let me thank you for your work here! It is quite nice, really. :-) However, I took the master from 8. Jan 2018, used cmake 3.10.0 to get...
Hi: @eidheim ``` void close() noexcept { error_code ec; std::unique_lock lock(socket_close_mutex); // The following operations seems to be needed to run sequentially socket->lowest_layer().shutdown(asio::ip::tcp::socket::shutdown_both, ec); socket->lowest_layer().close(ec); } ``` In this way,...
It's my need to put some information into cookie , transport to client.but I can not find related method!
It would be nice to have a [vcpkg](https://github.com/Microsoft/vcpkg) and/or [conan.io](https://www.conan.io/) package.
Would like something like WsClient's ``config.header`` for HttpClient that sets additional headers to be sent when connection is (re)opened :)
how to use server in a child thread? using thread.detatch Don't block the main process
Here are compile errors: Error 62 error C2227: left of '->content' must point to class/struct/union/generic type D:\repo\Simple-Web-Server\http_examples.cpp 223 1 http_examples but the source code is in fact very simple: ```...
i use the HttpClient to connect a server, after sending, if server broken, the client will broken too.