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MSBuild task and CLI tools for bundling .NET Core projects into MacOS applications (.app)

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I've added the nuget package to my project. Then I've added the following lines to my csproj file: ``` AppName App Name com.example 1.0.0 APPL ???? AppName icon.icns NSApplication ```...

I followed the readme and added ```xml TestApp URL testappurl;testappurl:// TestApp URL2 test:// ``` to the csproj, but the only thing that is added to my plist is ```xml ```

Hi there, I believe I followed the instructions exactly however I am getting the error in the screenshot further below. ```xml net5.0 osx-x64 NftJsonGen NftJsonGen com.endomint 1.0.0 1.0.0 WinExe APPL...

* check plist contents using unit test * updating testing notes in readme * was having difficulties getting TestBundle project to work, it appears to only use the nuget package...

Not all properties are listed.

With this really helpful library application does not handles Info.plist file creation directly, thus it make create some difficulties when we actually need to add additional properties that weren't part...

I am using RuntimeInformation for OS specific code. This is the snippet of code: ``` if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)){ // do windows stuff } else if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX)){ // do mac stuff }...

I think this should use `CFBundleName` to determine output .app name, not `CFBundleDisplayName` https://github.com/egramtel/dotnet-bundle/blob/7e681e61b259222e4e5269a1423f92e7b4649d2d/DotNet.Bundle/StructureBuilder.cs#L18

I have a console application made in .net and I have figured out how to use this to build it, but it doesn't seem to be working. I set my...