ballistica
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Reflection bug in Lake Frigid map
Machine
Platform: AOSP 13 BombSquad version: [1.7.30]
Screenshots
https://github.com/efroemling/ballistica/assets/92618708/153cd32b-6565-40a3-8396-b15aff98160b
Extra
4 shadowy reflections present on the map, which also overlap on the character if it walks on them.
Well yeah that's how those meshes are handled in the engine, they're basically rendered on top of everything else. I suppose it's kind of a "cheat" for ice to look like ice, or just a current engine limitation.
he do be busy though