ballistica
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Sticky Bomb Gravitational Pull Bug (Assault)
So when a Spaz goes towards the flag with a sticky bomb stuck to it's head, it goes to its original spawn point but goes to the opposite direction very fast and also more Spazes get interrupted and killed.
Hmm; I assume the Spaz is getting teleported back to their home flag but the sticky bomb does not and the strong pull effect between them for at least a moment after that causes chaos. I imagine similar weirdness might occur if a player is being held as he touches the flag. Ideally we'd probably want the sticky connection or the held-by-player connection to just drop cleanly in this case.. I'll mark this as a bug and hopefully we can improve this at some point..
Thanks in advance!