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Most advanced Lua obfuscator 3V4R

XFuscator - The Best Lua Obfuscator 3V4R

Disclaimer: Might not actually be the best one ever. If you find a better one, tell me so I can make XFuscator better than it.

NOTE: Files become much larger. A 1KB file can easily go to 5-15 KB. XFuscator (about 10 KB) becomes 500-700 KB.

Features:

  • Remove comments
  • Rename ALL local variables SAFELY (see below, obfuscates precompiled local names also)
  • extract all constants
  • Remove extra whitespace
  • Add fluff
  • precompile with loadstring
  • precompiled chunks have their locals made completely unrepresentable
  • encode source (or binary chunk)
  • Add unrepresentable characters in comments
  • In precompiled code, renames locals to something like <local$1>_[0-20 chars of range 0-255]
  • option to encrypt constant strings (uses XOR with random key)
  • Tamper detection (length checking) TODO:
  • Tamper detection (SHA256 hash)
  • Add ROBLOX features to make the game crash if the script was stolen
  • extract global variables and replace with a CONSTANT_POOL index (no, because this would cause issues when one changed)
  • encode (binary, hex)

Compare to: Capprime Lua Obfuscator (http://www.capprime.com/CapprimeLuaObfuscator/CapprimeLuaObfuscator.aspx)

  • Features: rename variables longer than 4 characters, strip SOME comments and eliminate SOME whitespace LuaSrcDiet (http://luasrcdiet.luaforge.net/)
  • Features: removes whitespace/comments, optimizes constants, renames variables Lua Obfuscator (http://www.lualearners.org/forum/3869)
  • Features: extract constant strings, add gibberish into comments, rename variables, DOES NOT WORK WITH COMMENTS Lua Code Obfuscator (http://pastebin.com/ixB0UpHB)
  • Features: precompiles into bytecode

CHANGELOG

Version 2.0b1

  • Complete rewrite, along with updated code parsing and using LAT to edit precompiled chunks

Version 1.1

  • changed variable regex

Version 1.0

  • Initial release