SWATEliteForce
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A modification for SWAT 4: The Stetchkov Syndicate
No Label Crash Time: 03/16/21 16:48:56 OS: Windows NT 6.2 (Build: 9200) CPU: AuthenticAMD Unknown processor @ 3794 MHz with 2047MB RAM Video: NVIDIA GeForce RTX 2070 SUPER (5655) UserName:...
Enemy can now use flashlights. Chance dependent on enemy skill.
**Test:** -CacheSizeMegs=256 -> More RAM available. This in addition speeds up loading times. **I once set the value to 2 and could not find any difference. There were 2 players...
The SEF project itself did wonders to the original game, so I would like to know if would be possible to make improvements in the hosting game side. Nowadays it's...
I forgot to take a secondary gun of a suspect after restraining him. And this is what i saw when i came back.  And another suspect has...
**Is your feature request related to a problem? Please describe.** Files like SoundEffects.ini , SwatGui.ini and SwatEquipment.ini are way too big. This has 3 disadvantages: 1. It is more difficult...
Hi i wanna report some bugs and give some ideas i hope they're can be useful. _MP5SD6 gun: when aiming down, it doesn't go up _ very maps of mega...
Hello, I am still experiencing this bug as of V5 of SEF. I get all of my tocs reported, all evidence secured, the mission finishes and I have this penalty....
Hello, So the sound that plays when you are done restraining someone with ziptie is supposed to and used to play at the end of restraining someone. However, in V5...
Reported by Ryker Red Library - Level 3, Side 2 - Rec Room corner behind TV This issue is recreateable - depending if suspect is spawned in corner of map....