NodeSigma
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A collection of useful nodes and utils for Unity Shader Graph
NodeSigma
A collection of useful nodes and utils for Unity Shader Graph and SRP
Requirement
- Unity 2018.3 or later
- Scriptable Render Pipeline
- Shader Graph
Installation
Add the following line to the dependencies section in the package manifest file (Packages/manifest.json). Note that this feature is only available from Unity 2018.3. See the forum thread for further details.
"com.github.edwin0cheng.nodesigma": "https://github.com/edwin0cheng/NodeSigma.git#upm",
Nodes
Name | Node | Note |
---|---|---|
Edge Detection | ![]() |
![]() |
Depth Normals Texture | ![]() |
As LWRP do not support Depth Normals Texture, A DephtNormalsRenderPass is required to add in the game object of main camera |