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Idle / Walking animations (10.10+)

Open djseban opened this issue 10 years ago • 12 comments

Hi,

I just compiled the latest commit of OTClient, and when I logged into shadowcores I noticed it has strange bug with ouftits/looktypes: zrzut ekranu 2015-02-14 o 19 28 09

Of course all characters on this picture are standing still.

djseban avatar Feb 14 '15 18:02 djseban

OTClient don't supports the new frames format yet since latest commit was added support for the enhanced animations only.

Nu77 avatar Feb 14 '15 20:02 Nu77

I can confirm this.

rodrigoslayertech avatar Feb 16 '15 01:02 rodrigoslayertech

Any update on this?

LuigiLazzari avatar Jul 12 '15 20:07 LuigiLazzari

Is there any update which fixes ?

daniofordon avatar Aug 06 '15 17:08 daniofordon

I tested to put some bounty if someone want fix that ugly bug https://www.bountysource.com/issues/8580000-idle-walking-animations-10-10

Royalot avatar Mar 14 '16 07:03 Royalot

I think we need something like this: https://otland.net/threads/tibia-specifications-initiative.241415/ If you can contribute to it, please do.

mazen-mardini avatar Mar 16 '16 01:03 mazen-mardini

Hasn't it been already fixed in one of the forks? According to post : https://otland.net/threads/moving-towards-otc.238754/page-12#post-2316282

TibianM avatar May 10 '16 06:05 TibianM

It has been "fixed". The creature~ animations are fully working but there are bugs that I havn't had time to fix yet. Those are mainly that the effect and item animations on a player is wrong, can't remember but I think I fixed one before I semi-retierd might be the item one thats left.. (Talking about when you use that rune or the utana vid spell, they seem have a diffrent code than the normal ones ... but havn't looked that much into it).

So ye there are bugs with it and I didn't have time to fix it, but I sent the files to Gesior so he could also extract images when a new client version comes. I hope to soon be able to release this to the community but I wanna fix those bugs first, and since no one else really helped on that repo I felt there is no rush.

WibbenZ avatar May 10 '16 10:05 WibbenZ

If you do a pull request i can look it and see if i can help. What bugs are?

totolol123 avatar May 10 '16 17:05 totolol123

I wrote what the bugs are, it's way to messy to release atm, would just get spammed about ppl finding errors. And since I don't really know where the issue is I can't tell you where you should look.

But I guess creature / player class and the drawing functions, they seem to have a set timer insted of creating an effect and calculating it from there.

WibbenZ avatar May 11 '16 00:05 WibbenZ

Maybe if you do a branch someone can finish it, OTC really need that feature since animations are so messed up atm :(

totolol123 avatar May 11 '16 20:05 totolol123

Not sure if this addresses all the issues: https://github.com/otland/otclient/pull/28/files

peonso avatar Dec 13 '20 01:12 peonso