setup_standard_scan overrides your callbacks.
This is unacceptable from perspective of user, if I set my callbacks on object then I'm not expecting some magic overwrites of it. Especially if I must call this method to get characteristics. I believe there should be channing of callbacks or listener approach or 2 levels of callbacks (special case of chainning).
Good point. I'll have to consider the best design here.
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On 21 Apr 2017 10:23, "Bartłomiej Żarnowski" [email protected] wrote:
This is unacceptable from perspective of user, if I set my callbacks on object then I'm not expecting some magic overwrites of it. Especially if I must call this method to get characteristics. I believe there should be channing of callbacks or listener approach or 2 levels of callbacks (special case of chainning).
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Out of interest, which callbacks were you setting that were getting overridden?
PS replies are going to be a bit sporadic for a while.
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On 21 Apr 2017 14:08, "Edward Rosten" [email protected] wrote:
Good point. I'll have to consider the best design here.
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On 21 Apr 2017 10:23, "Bartłomiej Żarnowski" [email protected] wrote:
This is unacceptable from perspective of user, if I set my callbacks on object then I'm not expecting some magic overwrites of it. Especially if I must call this method to get characteristics. I believe there should be channing of callbacks or listener approach or 2 levels of callbacks (special case of chainning).
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OnConnect/OnDisconnect I've written wrapper around your library to close it into communication abstraction. And I need to know if my IO channel is in connected/disconnected state so I have to react on those callbacks.
Huh I forgot that it overrode disconnect. I can see what you mean about connect, though if you're scanning then the device isn't really ready to use until the standard scan is compete. I believe you can set up a callback there so you get notified when the scan has competed.
Thinking about it, the standard scan setup could override the callback, but keep a copy of the old one so that it can then call it.
Or maybe it should take a second, optional argument with the on connected callback.
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On 21 Apr 2017 14:12, "Bartłomiej Żarnowski" [email protected] wrote:
OnConnect/OnDisconnect I've written wrapper around your library to close it into communication abstraction. And I need to know if my IO channel is in connected/disconnected state so I have to react on those callbacks.
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