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[macOS] If one instance of the game occludes another, the FPS capping workaround fails

Open kevinlul opened this issue 5 years ago • 2 comments

kevinlul avatar Feb 22 '20 03:02 kevinlul

Notes: https://developer.apple.com/documentation/appkit/nswindow/1419609-viewsneeddisplay

kevinlul avatar Feb 23 '20 04:02 kevinlul

This only happens when they exactly overlap like with the new window option. I don't think this is really resolvable with a small patch.

kevinlul avatar Feb 25 '20 23:02 kevinlul