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Add a SCALE() state action for THINGS/ATTACKS.DDF

Open dashodanger opened this issue 1 year ago • 0 comments

This could be used for various effects (pulsing smoke, etc) without needing to create specific images or DDFIMAGE entries with the sizes in question. Could also help in transformations that change the size of the thing that culminate in it BECOME()-ing something else.

dashodanger avatar Aug 27 '23 16:08 dashodanger