Edward Beeching

Results 26 issues of Edward Beeching

Highlighted by @Ivan-267 in #123 . I never got round to setting the seed on the Godot side.

bug

The skrl lib looks interesting, particularly as they just added multi-agent support. It would be good to add support and an example. https://skrl.readthedocs.io/en/latest/

on hold

Hello, thank you for creating and releasing this environment and tasks. Unfortunately our compute cluster does not allow the use of containers such as Docker. Is the source code for...

Try example basic/objects.py with the Unity backend

Implements sf2 integation with the following example: examples/rl/sf2/sf2_procgen.py To install: 1. pip install -e .[sf2] 2. pip install git+https://github.com/alex-petrenko/sample-factory.git@multi_input_model_builder

Trying to connect to more than one Unity build causes the second exe instance to close the first. This is only observed on the automated builds and not the builds...

When the pole leans over, the angular velocity does not increase fast enough. Perhaps related to damping / max angular velocity? I looked at these attibutes and it was not...

bug
Unity

When using ctrl+c in python, I sometimes still see the following exception: ![image](https://user-images.githubusercontent.com/7275864/190406215-8b144222-5a53-40fd-8deb-8d31b3ff86c9.png)

bug
Unity

The GLTF extension should use radians not degrees

enhancement