godot_rl_agents_examples
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Updates Behaviors 3D
Update to the behaviors env. There are a lot of changes due to using a different IDE or settings (I use Godot 4.3 built-in editor), I'll highlight the important ones however.
During training, character still sometimes fell (on uneven terrain in the test case). I added a debug message for that. Not sure whether the changes cause this, it needs some further look.