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Benchmark the RL agents

Open GeorgeS2019 opened this issue 2 years ago • 2 comments

We need an immediate glance the coverage of the supported RL libraries. ALL aspects implemented or e.g. 85% implemented.

With that overview, one can decide which of the 3 supported libraries to use

For SB3 which export ONNX, only this option is more feasible to use c# for godot4

GeorgeS2019 avatar May 17 '23 08:05 GeorgeS2019

@GeorgeS2019 Can you give a more detailed example of what you do have in mind here?

I am currently benchmarking the different rl backends in godotrl in terms of learning and runtime performance for my master thesis. But it sounds like you are more interested in having a comprehensive list of what is supported in the different rl libs, correct?

visuallization avatar Jul 16 '23 08:07 visuallization

@visuallization The future moving forwards for Godot, my wish, is to replace python with language that is supported through Godot GDExtension e.g. C# With that, training and inference are all done using One langauge

https://github.com/edbeeching/godot_rl_agents/discussions/114#discussioncomment-6382743

GeorgeS2019 avatar Jul 16 '23 08:07 GeorgeS2019