Davide Prati

Results 44 comments of Davide Prati

I have simply hardcoded: gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT); As this is the behaviour in glslViewer. I wanted to port a sketch done in glslViewer on glslCanvas.Last time that...

Hello Patricio, thanks for your quick reply and for all the work that you put in glslViewer. Unfortunately the .deb does not work neither. As soon as I click on...

I think that there are many tools/software/libraries that compete with openFramework out there, and in certain areas maybe OF is not the most advanced solution. But when it comes to...

I see, I have tried to specify the type ``` let sphere_radius :f32 = 0.35; let torus_radius: f32 = sphere_radius - 0.1; let torus_t: f32 = 0.1; let sdf_sphere =...

Many thanks for your replies. You were correct, using abs() was the error for which the ray was marching through the surface. Removing the abs() fixed partially the error. After...

Dear Gray, everything works fine, thanks for your detailed answers. You can find a simple example here. https://github.com/edap/sdfu-example/blob/main/src/main.rs I have a couple of questions (again): - Is there a way...

Removing the test.bin file solved the problem, see https://github.com/satcy/ofxVezer/pull/3

well, it was working when I've installed it. Is it possible that there is a maximal number of cards that you can show in a page?