ect0s
ect0s
> Is this still an issue? Yes, though its rare.
I've root caused this, and the issue mentioned in https://github.com/Team-Silver-Sphere/SquadJS/issues/249. The essentials are this: We are using the 'endpackets' to fire off the callbacks pending for each execute request, https://github.com/Team-Silver-Sphere/SquadJS/blob/164bad3e4cc8e5d2097079bcb741778053b1b338/core/rcon.js#L80...
I have a fix in progress for this issue, however the wider case is it still won't prevent all deadlocks, and may actually cause more when *squad restarts* while we...
This is not resolved by that PR. This has nothing to do with that PR
``` Matched warn message: Remote admin has warned player [TT]ect0s. Message was "testing test" Unknown Chat Message "[TT]ect0s was kicked: testing test" Matched kick message: Kicked player 2. [steamid=76561198129XXXXXX] [TT]ect0s...
I feel like this could be redone a lot cleaner. It currently does work, and I've been running this for a long time, but there may be implications inside plugins...
Closing with merged of patch https://github.com/Team-Silver-Sphere/SquadJS/pull/256
@werewolfboy13 > @ect0s has then been checked to make sure the tables are created properly in the DB? Yes, though I did just update the Schema. ``` +---------+--------------+------+-----+---------+----------------+ | Field...
@werewolfboy13 I've had this running for 4 days so far, no issues. I've also deleted and recreated the DB multiple times, so as long as the SquadJS user people have...
> @ect0s could you add the team id and squad id of the player too? That would allow a complete recreation of the chat history. Sure. Would team faction maybe...