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inefficient resolution of large jams in striping model

Open namdre opened this issue 4 years ago • 1 comments

pedestrians use a similar mechanism to vehicles based on waiting time: once a blocked pedestrian exceeds a waiting time threshold it starts to "ghost" through the blocking pedestrians but moves with 1/4 of it's speed.

However, as soon as the first pedestrians starts moving, the waiting time of pedestrians behind is reset.

Whereas in vehicular jams, often a single vehicle is responsible and the jam resolves once this vehicle is moved (teleported), pedestrian jams typically do not resolve after moving a single person.

namdre avatar Jan 27 '21 10:01 namdre

Proposal: Group ghosting for all people within a range of waiting times on the same edge.

behrisch avatar Feb 02 '21 09:02 behrisch