Eccentric Devotion
Eccentric Devotion
This is for the internal doors, not for the room connecting doors?
You'll have to fix it, I have no idea how they work... way beyond my redstone skills, unless I simplify them a bit
Looking at the new console build on the server it doesn't seem that you need this feature anymore?
I've looked into this before, but found that the BungeeCord API is a bit limited, you can teleport players between servers, but you can't actually specify the location they teleport...
ARS works by saving the block type associated with a room in the database, if you are saving custom rooms an unused block would need to be used. What happens...
Differently, because you're only ever dealing with **one** console at a time that is always started at the same location, not a system of semi-randomly placed rooms ARS doesn't store...
Is it permanent, or does logging off and back on again restore the original blocks?
The plugin uses [Player#sendBlockChange](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/Player.html#sendBlockChange(org.bukkit.Location,org.bukkit.block.data.BlockData)) which is described as: > Send a block change. This fakes a block change packet for a user at a certain location. This will not actually...
> I'm not sure, closing the door does make the 'fake interior' disappear though. So what is the actual issue then?
Crafting needs editing... Do we need a scanner? Maybe it's just another Sonic Screwdriver function that only works if you don't have a TARDIS yet...