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Adaptive particles

Open Airomis opened this issue 1 year ago • 2 comments

Describe the feature request

We currently have adaptive settings for when the TARDIS lands in a new biome or on a block, is it possible to get a option to do the same with particles when landing and taking off? It would still respect the pattern the player picks but it would be cool to have different colors and effects come out depending on the block model adaptive settings.

Describe alternatives you've considered

Have a way to change the color of some particles if possible

Airomis avatar Jul 09 '24 02:07 Airomis

  • Only DUST and ENTITY_EFFECT particles have colour options.
  • From memory I didn't like the effect that BLOCK particles gave so I didn't add them, but if I did, they could be used to match the block the adaptive preset lands on.

eccentricdevotion avatar Jul 09 '24 09:07 eccentricdevotion

That could work, maybe even have a default particular effect for the 3d box that would match the color of the box should it not be a custom or a picked color. Also the ring effect looks to not be center on the tardis.

On Tue, Jul 9, 2024, 05:14 Eccentric Devotion @.***> wrote:

  • Only DUST and ENTITY_EFFECT particles have colour options.
  • From memory I didn't like the effect that BLOCK particles gave so I didn't add them, but if I did, they could be used to match the block the adaptive preset lands on.

— Reply to this email directly, view it on GitHub https://github.com/eccentricdevotion/TARDIS/issues/878#issuecomment-2217109960, or unsubscribe https://github.com/notifications/unsubscribe-auth/ACOUOQTO3UROCMTMRV2QQQ3ZLOSWNAVCNFSM6AAAAABKR43DJOVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDEMJXGEYDSOJWGA . You are receiving this because you authored the thread.Message ID: @.***>

Airomis avatar Jul 09 '24 09:07 Airomis