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Add support for OpenGL ES 2.0 shader
I was hoping I would be able to use this library on an old BeagleBoard that I had lying around (or a raspberry pi), but the BeagleBoard only support OpenGL ES 2.0 and I was unable to compile the LineNode.vsh
vertex shader:
QOpenGLShader::compile(Vertex): Compile failed.
ERROR: 0:1: Syntax error, GLSL Version 120 not supported
ERROR: 1 compilation errors. No code generated.
Unfortunately, I suck at shaders so I open this issue in the hopes that someone more knowledgeable could help me out. I'm happy to help out with testing.