baseq3a
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cg_enemyColors
- add 'cid' value (color is determined with clientNum)

any suggestion, comment? should I close this pull request? @ec-
Close for now, I will look on it later
Ok, I'm gonna keep it open if you are gonna look later.
I can confirm, it's working while setting that:
cg_enemyModel "sarge" // "anarki" or any player model available
cg_enemyColors "cid"
But it would be ok to accomplish the reviews I just did and merge when it's done.