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A monster stat block builder for 5th edition Dungeons and Dragons

Results 17 5e-monster-maker issues
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Bumps [vite](https://github.com/vitejs/vite/tree/HEAD/packages/vite) from 2.9.16 to 2.9.18. Changelog Sourced from vite's changelog. 2.9.18 (2024-03-24) fix: port #15653 to v2 (#15657) (1f855dc), closes #15653 #15657 fix: port #16250 to v2 (#16254) (011bbca),...

dependencies

Bumps [express](https://github.com/expressjs/express) from 4.18.2 to 4.19.2. Release notes Sourced from express's releases. 4.19.2 What's Changed Improved fix for open redirect allow list bypass Full Changelog: https://github.com/expressjs/express/compare/4.19.1...4.19.2 4.19.1 What's Changed Fix...

dependencies

When I was using the website I couldn't find a way to make a section for BA. Is there a way to do that already?

I realized that you have "bludgeoning, piercing, and slashing form non-magical attacks that aren't adamantine" but not "bludgeoning, piercing, and slashing from non-magical attacks that aren't silvered." In addition Passive...

We can translate all needed info if you are ready to implement it to your great monster maker.

It would be great to have a toggle in the settings to switch between imperial and metric lengths. Apparently, a conversion rate of 10 ft. = 3 m is used...

enhancement

Got a report about the PNG export failing to handle spell lists correctly. Investigating.

bug

Additional special type of template that applies a set of traits to a monster. - [ ] determine format - [ ] editing/saving interface - [ ] populate default templates...

enhancement

Given a target AC and save DC we can compute a statistical analysis on how the monster would do over 3 rounds. In the future, this might extend to being...

enhancement