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Autorestart after a csgo update
Hey, currently the masterserver is checked every 10-15 min for an update, the update is pulled so that the master server is up to date. What I miss a bit is the function that after an update the server would have to be restarted manually to pull the update. Is there a way to fix the function again that after an update the server automatically restarts does (if no players are on it eg)? In csgo you could check the whole thing if the server uses the command here "sv_hibernate_when_empty" after that the server can restart because there is no player on it