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[Bug]: Some Enemy Projectiles are no longer spawned from the top of the screen

Open dybyte opened this issue 8 months ago â€ĸ 2 comments

👉 Please confirm the following

❌ Current Behavior

While playing the game, I noticed something that might be a bug or unintended behavior:

As the game level increases(from level 3), some enemy projectiles are no longer spawned from the top of the screen, but instead from around the middle of the screen. This makes it much harder to react and avoid them, since they appear too close to the player.

✅ Expected Behavior

From my understanding, enemy projectiles are expected to spawn at the top edge of the screen and then descend toward the player. Spawning them mid-screen seems unintentional, as it reduces the player's reaction time significantly.

🚩 Steps To Reproduce

No response

đŸ’ģ Environment

- OS: macOS
- Game version: 1.2.0

â„šī¸ Additional information

No response

dybyte avatar Apr 29 '25 07:04 dybyte

👋 Hello @dy102, thank you for your interest in Dinosaur Exploder đŸĻ–! Please visit our â­ī¸ Discord server if you need help about something.

If this is a 🐛 Bug Report, please provide a minimum reproducible example to help us debug it. If this is a 🆕 feature request, please provide all your ideas, or better yet: a model of what you'd like to improve in the game.

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github-actions[bot] avatar Apr 29 '25 07:04 github-actions[bot]

Good point, thanks for your bug issue reporting !!

jvondermarck avatar Apr 30 '25 08:04 jvondermarck

I just Ran the game I did't notice any type of bug you explained can you specify...how can i get the bug or some screenshot

SakshamKaundal avatar May 13 '25 17:05 SakshamKaundal

@SakshamKaundal I took another look and it turns out I misunderstood how this works.
Looks like it's working as intended — sorry for the trouble!
I'll close this issue now. Thanks!

dybyte avatar May 14 '25 03:05 dybyte