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Acceleration is zero if character is non locally controlled.

Open Anma-wp opened this issue 1 year ago • 1 comments

Acceleration is zero if character is non locally controlled. ALSBaseCharacter.cpp line 973. Acceleration = NewAcceleration.IsNearlyZero() || IsLocallyControlled() ? NewAcceleration : Acceleration / 2; I think it should be: Acceleration = NewAcceleration.IsNearlyZero() || IsLocallyControlled() ? NewAcceleration : NewAcceleration / 2;

Anma-wp avatar Jul 06 '24 20:07 Anma-wp

Screenshot 2024-07-09 133753

Can you verify those options are enabled for your character in character movement component?

dyanikoglu avatar Jul 09 '24 10:07 dyanikoglu