Dmitry Iv.
Dmitry Iv.
Hey guys. I am going to investigate it this weekend, likely that is an issue of [mp3](https://ghub.io/mp3) package. If not, there is still ongoing [PR for audio-speaker](https://github.com/audiojs/audio-speaker/pull/44), which is the...
Try converting Buffer to AudioBuffer via https://github.com/audiojs/audio-buffer-from
Hm maybe you’re right, there is nothing in MDN about if rendering can be called again after that is completed.
Hi @danigb. I guess you're right. It is difficult to maintain 2 versions of the same code though
I was planning to use _audio-load_ for extending _audio-loader_ to support streamed loading, like soundcloud streams. That could make _audio_ work with streamed sources, what would be sweet. So I...
@Jokab thank you for the PR! I am not sure though the API needs that sort of complication. Why don't you just compare which buffer is longer and mix shorter...
@Jokab oh, I see, makes sense. But that is just making padding before mixing, right? Isn't explicit code better than mysterious `true` argument? ```js //short & mysterious a = u.mix(a,...
@jamen yes, web-audio-stream provides connection of streams with web-audio in browsers. I am not sure how to deal with choppiness, I had it too but did not manage to figure...
If you'd like to take some features under your control - feel free. There's plenty of work tbd, you have great experience with it. I want to focus on dsp...
Nah, totally fine dropping old stuff. Not planning to do any backwards-compat. v1 should be fresh new, with ESM and good architecture.