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Addons for LibGDX projet (Ashley addons, gradle plugin for Aseprite, Packr, ...)

LibGDX Addons

Addons for LibGDX, for ease game development

Gradle Plugins

  • libgdx-gradle-plugin: Ease the setup of a libgdx project;
  • assets-gradle-plugin: Create an Assets class with all assets filename;
  • packr-gradle-plugin: Add Packr tasks to bundle a JVM with your game;
  • aseprite-gradle-plugin: Export Aseprite file to spritesheet.

LibGDX libraries

  • core-addons: Extensions methods for libgdx core;
  • ashley-addons: Extensions methods and several base component/systems for Ashley;
  • aseprite-addons: Allow to load Aseprite JSON and texture as Animation or extract slices;
  • admob-addons: Add support to Admob to your libgdx game;
  • libgdx-test: Test library to control your game from a test.

How to use it?

See the documentation website.

Notes

Please notes that everything is developed in Kotlin

See also:

  • ktx : https://github.com/libktx/ktx