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Textures: When loading from System.Drawing.Bitmap ``pixelData`` is null.

Open AraHaan opened this issue 5 years ago • 1 comments

When Textures are involved for some reason the pixelData member on it is null.

AraHaan avatar Apr 05 '20 13:04 AraHaan

Seems even with that thing being null the data is assigned to an OpenGL object anyway.

AraHaan avatar Apr 06 '20 13:04 AraHaan