Dominik Werner
Dominik Werner
All my datasets are identical. Each HDF5 file consists of at least 3 Datasets, one [1D ndarray](https://docs.rs/ndarray/latest/ndarray/type.Array1.html) and two [2D ndarrays ](https://docs.rs/ndarray/latest/ndarray/type.Array2.html) with additional 1D ndarrays. All of them have...
Youre right, its very sensitive.... thats not much fun to work with, however, it works! And considering the amount pf particles i ask it to render it is also very...
I think i found something. I am gonna give it a try again, lets see if that works. Thanks @tkeskita!
Thank you @tkeskita. I am wondering if it may be possible to extract the particle velocity and add them to the ["Velocity"](https://docs.blender.org/manual/en/latest/render/layers/passes.html#:~:text=Vector,in%20pixel%20space.) vector for the ["Vector Blur Node"](https://docs.blender.org/manual/en/latest/compositing/types/filter/vector_blur.html) in the...
Not sure if it helps, but the Blender Add-on "VisualSPHysics" allows motion blur from vtk data. see code [here](https://github.com/EPhysLab-UVigo/VisualSPHysics/blob/master/blendermodule/VisualSPHysics.py#L840) Do you think one could implement that? I would try and...
Quick update here: it works!🎉  Unfortunately, I’ve run into a problem when I turn on automatic node update for rendering animations in Blender. If motion blur is switched on...
hey @tkeskita, apologies for the silence on here. i will upload it to my branch over the weekend and let you know!
Hey @tkeskita! I've pushed to code to a new branch in my Fork (see [here](https://github.com/dwerner95/BVtkNodes/tree/motion_blur)). Would you like me to open a pull request? The code itself works as long...
Hey @tkeskita! Good to hear that it works! I am ok with you uploading it yourself! Thank you so much for your work! Beat wishes, Dominik
Hello @tkeskita, Thanks for implementing this feature. It's performing excellently for individual frames on my end; I haven't attempted to use it for animations yet. I have a query regarding...