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Lispy language for creating NES / Famicom software
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doens't -> doesn't squeek -> squeak whereever -> wherever
Would be nice to have a built-in `as-data` that would add rows to a data segment, returning a handle that can be used later to access it. Example: ``` (my-func...
hi I'm very impressed with this project - developing a NES game with Lisp !! 🤩 I tried playing your game right away , however it seems like the collision...