ControlPlane
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Mute action fails with "Output device does not support volume control."
Cannot mute/unmute in 10.11
Redownloaded and now it works...
It's actually spotty, it'll sometimes work and sometimes fail. Feeling like it is a bug in OS X though
Hi @dustinrue - just wondering if anything has changed with this? Still happens on 10.11.2 beta for me.
(Thanks for ControlPlane btw, love it!)
What system? Internal audio?
@dustinrue Sorry for the late response, completely missed this.
Yes, internal audio. MacBook Pro (see attached.)
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Update: just restarted and now it works fine. Weird.
I have the same Problem with my Macbook Pro.
A restart or downloading ControlPlane again, did not help in my case. I can't mute or unmute my Internal Speakers other actions I have tried execute.
Is anyone's sound output set to another device besides "Internal Speakers" (assuming a laptop) when the issue occurs? Anyone have a solid way to reproduce this issue?
In my case I often attach an display port monitor with speakers to my macbook pro, but I use the internal speakers or headphones.
Today I have also tried it without the monitor attached, and it also failed to mute the speakers. After that I look a little bit in this issue, and it seems to me that the problem seems to connected to the propertys. I commented the error handling for AudioHardwareServiceIsPropertySettable and AudioHardwareServiceHasProperty. After this ControlPlane mutes my speakers. Im not an OSX develloper, so I don't know exactly what the problem is.
I now have send an pull request wich fix the issue for me.
@dustinrue FYI this issue can be closed, as the related #445 has been merged.
Hi all,
Has this issue been fixed ? Running ControlPlane 1.6.4 on MacOS 10.11.5, and still receiving "output device does not support volume control"
Thanks !
I think PR#445 fixed it but there hasn't been a public build since then. Been a pretty long time since a new build was out actually (Feb) so hopefully there will be one soon. For now you would have to clone from git and build it yourself with Xcode.