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Can you add arm64 support

Open Tonku opened this issue 10 years ago • 6 comments

Hi Could you please add arm64 support..?

Tonku avatar May 03 '14 06:05 Tonku

i can try, but it depends on libturbojpeg if it is possible.

dunkelstern avatar May 10 '14 22:05 dunkelstern

I was also having a bash at getting libturbojpeg to compile for ARM64 a few months back but struggled... According to libturbojpeg's site it's still a work in progress and can see some armv8 related discussion. I did manage to get the 32-bit lib to work on 64-bit devices, found performance was adequate and left it at that for now...

Anyway, yes, it bears re-investigation.

samscam avatar May 12 '14 11:05 samscam

Perhaps I may redirect you to https://github.com/dunkelstern/SafeAssetLoader if you just want to load JPEGs from the assets library.

Tell me if that fixes the problem you're trying to solve, else I will try a 64 Bit build next week.

dunkelstern avatar Jun 13 '14 15:06 dunkelstern

Any news on an ARM64 build? I just have to compile for 64 bit as the App Store requires it when you want to use extensions.

eboehnisch avatar Oct 10 '14 11:10 eboehnisch

Biggest problem with this: libTurboJPEG itself does not have ARM64 assembler code for some components. If I would enable it performance under 64 bit would be much worse than under 32 bit. If that's no concern to you i'll make it possible to add a ARM64 target.

dunkelstern avatar Nov 01 '14 22:11 dunkelstern

turbojpeg (i386 x86_64 armv7 armv7s arm64) iOS static library. Hope this can help you.

hjeffrey avatar Jan 20 '15 02:01 hjeffrey