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Playing audio to scream device breaks steamvr tracking

Open icewind1991 opened this issue 5 years ago • 5 comments

Whenever audio is playing to the scream device, steamvr tracking becomes completely unusable, constantly losing connection to the tracked devices, and the devices flying all over the place. If no audio is playing to the scream device tracking works perfectly.

I've reproduced this on 2 separate windows installations with the same result.

icewind1991 avatar Sep 15 '20 16:09 icewind1991

Is this on real hardware or a VM?

duncanthrax avatar Sep 15 '20 17:09 duncanthrax

On a VM, with a GPU and pcie usb controller passed trough

icewind1991 avatar Sep 15 '20 19:09 icewind1991

And the VR HW is on the USB that is passed through? Do you use Scream in Network or IVSHMEM mode?

duncanthrax avatar Sep 15 '20 21:09 duncanthrax

Yes, the vr is connected to the passed trough usb controller, I'm using scream in network mode.

icewind1991 avatar Sep 16 '20 10:09 icewind1991

Experiment around networking and USB settings. My first try would be to select a different emulation HW model for your virtual NIC.

Or move Scream to use passthrough via IVSHMEM too.

duncanthrax avatar Sep 16 '20 11:09 duncanthrax