duncanp-lseg

Results 73 comments of duncanp-lseg

Hi @vickyrocky, The first problem is [this line of code](https://github.com/SonarSource/sonarqube-roslyn-sdk/blob/31518d352a29336a2be361943b83d81ddea3481d/RoslynPluginGenerator/CommandLine/ArgumentProcessor.cs#L130) in the SonarQube Roslyn SDK i.e. it is currently hard-coded only to search the NuGet package for C# analyzers. In...

Hi @koczkatamas. Thanks for submitting the PR, and apologies for the delay in responding. What's the scenario that you want to support? Is it to add metadata to an analyzer...

Thanks for the information. Changing the SQALE file won't affect the rules.xml file - I was asking if using a similar approach to would achieve what you wanted, and it...

@koczkatamas I've added a _/rules:_ option to the command line to allow the caller to supply a customised rules file as discussed above (i.e. run once to generate the template...

@koczkatamas FYI we've been doing some work on the Roslyn SDK this week to make the generated plugin compatible with SonarQube v7.0+. As part of this, we're dropping the ability...

@MrDark if you're using standalone mode then you could use the normal VS ruleset configuration features to create a ruleset that disables all of the rules and reference it from...

Related community thread: https://community.sonarsource.com/t/not-all-code-smells-showing-up-in-sonar-lint-for-visualstudio/66787/8

Alternative approach (requires more testing) Run the `begin` and `end` steps from the same directory (the "_scanner working directory_"). The working directory for the build step can be different, as...

Removed the `blocked` label. [MS docs](https://docs.microsoft.com/en-us/dotnet/fundamentals/code-analysis/configuration-files#severity-options) have been updated and now refer to ruleset files as being deprecated. Note: we still need to support multiple versions of VS, including older...

I've manually tested that the correct files are copied on first and subsequent builds. I've also compared the CFamily files embedded in the VSIX against the current release build, and...