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Tooltip and spell differences
- [x] Lancer 5's E tooltip says 1.3 cast delay, but code indicates 1.2
- [ ] Lancer 5's Improved Battle Continuation tooltip says revive is at 25% of max HP, but code revives at fixed 500 HP
- [x] Archer 5's Sword Rain sword creation tick tooltip says 0.06 but code indicates 0.055
- [x] Archer 5's Improve Projection attribute increases Kanshou Bakuya's damage but is not indicated in tooltip. Changelog says Kanshou Bakuya is no longer improved.
- [ ] Archer 5's Improve Projection level 2 passive sword damage tooltip indicates 75 but code says 50. Changelog indicates 50 is correct.
- [x] Lancer 4's Gae Buidhe tooltip says 1.1 cast delay, but code indicates 1.2. Changelog indicates 1.2 is correct.
- [x] Extra Assassin's R tooltip says 1 second cast delay but code indicates 0.9. Changelog indicates 0.9 is correct.
- [x] FA's Tsubame Gaeshi tooltip says 1 sec delay but code indicates 0.9. Changelog indicates 0.9 is correct.
- [ ] Avenger's Blood Mark attribute tooltip says it replaces Vengeance Mark
- [x] Caster 5's Dagger of Treachery attribute tooltip says revoke duration is 7.5 seconds but code says 3 seconds. Mentioned in this changelog.
- ~~Am I by any chance looking at the wrong numbers? Does the
delaykey override theAbilityCastPointfield?~~
Will update this issue with tooltip and spell differences and when they get fixed.
delay in AbilitySpecialValue table is usually just for tooltip, unless it is used as a parameter by Lua function
Ok, so I think the cast delay discrepancies would be present.
For checked ones, code is right and tooltips are wrong/outdated.
Unchecked ones, tooltips/changelogs are right.
Blood Mark no longer replaces Vengeance Mark.
I think I fixed Rule Breaker revoke duration in v1.17.