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@aganm thanks for the quick test! That's very important to do. Feel free to continue your endeavor if you find some time for it. We'll be thankful for that! >@dumblob...

Nice to see you back @daokoder! The visualization looks promising - I'm curious what is going on :wink:. Speaking about visualization, in the last half a year, the library https://github.com/vurtun/zahnrad...

Well, the listed changes seem to me too drastic (especially when the reasoning is that supporting them in the visual Dao variant is difficult). For example I totally love **evaluation...

Ok, thank you for the thorough explanation. Initially I misunderstood some of your proposals. I fully agree with all of the changes you've right now described with the small exception...

Offtopic: @daokoder, where are you maintaining your code right now when the domain daovm.net apparently serves for other purposes? I would like to ressurrect the domain and in the mean...

Any news on this @daokoder ?

In the meantime Zahnrad (mentioned [above](https://github.com/daokoder/dao/issues/524#issuecomment-204327599 )) became [Nuklear](https://github.com/vurtun/nuklear ), but what's more important, the author created another GUI library ["gui.c"](https://gist.github.com/vurtun/61b6dbf21ef060bcbbd8d1faa88350d9 ) (see also other single-header stuff on https://gist.github.com/vurtun ),...

Just curious how it goes. Any news? We've decided to use Dao for a semi large scale project with the hope that we'll get some development resources also for Dao...

I'm glad you're fine. Thanks for the reply. >Nice to hear from you. Currently I am developing a game inspired by Minecraft, Civilization and a couple of other games. It...

>I tried to bring in a friend to assist me with this part. But it didn't turn out well, partially due to inadequate experience in his part, and partially due...