gpu-based-image-stitching
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A simple version of "GPU based parallel optimization for real time panoramic video stitching".
0x00 Intro
This project is a simple implementation of opencv for the following papers.
Du, Chengyao, et al. (2020). GPU based parallel optimization for real time panoramic video stitching. Pattern Recognition Letters, 133, 62-69.
Fast panorama stitching method using UMat.
Speed of 4 cameras at 4k resolution is greater than 200fps in 1080ti.
This project does not provide a dataset so it cannot be used out of the box.
一个使用 OpenCV 进行快速全景视频拼接的方法。通过巧妙的流并行策略,在 1080ti 上可以对 4k 视频进行超过 200fps 的图像拼接。
0x01 Quick Start
$ mkdir build && cd build
$ cmake ..
$ make
$ ./image-stitching
0x02 Known Issue
-
Real FPS
is much slower thanFPS
:imwrite
takes a lot of time. -
Stitching will never stop: I didn't think about the way to use the dataset before, so I added a
dataset branch
. You can follow this commit to modify your code. It will stop after stitching, but the program will not exit. The datasetdatasets/air-4cam-mp4
will generate 149 pictures.
Welcome to pull requests!
0x03 Example
About these procedure below (chinese) http://s1nh.com/post/image-stitching-post-process/ .
00.mp4 | 01.mp4 | 02.mp4 | 03.mp4 |
---|---|---|---|
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stitching
exposure-mask
exposure-mask-refine
apply-mask
final-panorama