retro-go
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Improve SDL compilation instructions
I see retro-go has an "sdl2" target that would presumably allow running it on a regular, x86/64 desktop computer, I think...
But I can't find documentation on how to do it, in components/retro-go/targets/sdl2/docs/README.md or BUILDING.md
I apt-get installed libsdl2-dev and ran:
./rg_tool.py --target sdl2 build
But immediately it complains about:
IDF_PATH is not defined. Are you running inside esp-idf environment?
And with IDF_PATH set as usual, of course ESP_PLATFORM is set and then it tries to compile all sorts of non-desktop things.
So I was wondering if some more instructions could be added about this, or provided here, or just some clarification that "this is not supported anymore" if that's the case.